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  1. #3
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kacho_Nacho View Post
    Hello everyone!

    Thanks to another thread, I discovered a collection of all the cutscenes from the original FFXIV MMO. The look of the cutscenes are quite striking.

    Sort of dreamy, with these wonderful, rich shadows, and good, sharp detail. I was wondering if we could have an optional setting or a texture pack which would capture this look?
    Quote Originally Posted by Kallera View Post
    id rather have the missing animations. there were different voices too.
    In 1.x the intention was to take the graphical styling on XI and push it even further beyond that graphical fidelity as far as they could. To that end, the graphics contained an ASTOUNDINGLY high polygon count to the point where even simple objects were achieving counts that character objects reach today (aka: OP flower pots). However, in chasing down this ideal they went a goodly bit too far and ended up with a graphical system that nearly no computer of the day could handle. Even by today's standards the graphics were overkill when it came to processing power.

    Due to this, the cutscenes needed to be just as graphically stunning and all had to be prerendered cinematics whereas the cutscenes we have today are mostly rendered with the in-game engine. The result (since the game had to be rebuilt graphically from the ground up to a sensible standard) is that the cutscenes are much lower graphical fidelity but they can also do a lot of things that the pre-renders can't, such as account for differences in the player character's appearance, class and gear.

    Would it be nice too have that level of graphical detail back? Yes, but the amount of computing resources that would make it feasible to do that in the game system is significant and would likely erode playability at its expense.

    Edit-
    For the voices... Voice actors move on to other things, some stop doing VA and some (as we unfortunately know all too well) pass away while their voiced characters live on. Without being able to produce the content quickly and consistently you're probably going to see voice changes here and there, which is why so many MMOs have little to no voice acting in consistent characters.
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    Last edited by Malzian; 07-15-2017 at 05:37 AM. Reason: Added edit and spelling correction.
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE