Quote Originally Posted by wereotter View Post
From what I know the reverse is true. Direct Hit is a static amount of attack increase with a 1% increase in chance to direct hit for every 40 points making it the easiest DPS stat to inflate. So I would say DH>Crit>Det. As a red mage, avoid spell speed at all costs as if it gets too high, it will mess with your mana gauge and corps-a-corps cooldown.
CaC isnt needed to move during fights.
You can just use your GCD from dual cast to get back into melee range.
I tend to blow CaC the moment its available. (with only a few exceptions depending on upcoming mechanics.)