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  1. #1
    Player
    Altena's Avatar
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    Apr 2012
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    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Hazuki87 View Post
    As for CUL, if your alrdy at endgame 1/2 a retainer can do for endgame craft, I main CUL and doing just fine with one and not even moved on to tab 5,6,7,8 yet. The only Non SB food I still make is Seafood, bec player still by it for the control/Cp buff, we don't have any more with new food.

    For most of this sure, bnt #7, hell no... It not a SHORTCOMING, SE will not stop doing something they make a lot of money off just bec ppl want more free shit...This is in place so players will not try to do it all with out paying for it.. You want to be a solo craft with no life and do it all your self.. Then pay for it! Other way work with you're guild and stop being a loner. ( I'm on of them who payed for it, all fucking 8)
    Are you talking about 1 craft here? As in, you're only stockpiling mats for one craft?
    Try having a few extra at 70, then tell me there are no inventory space issues.

    I have 6 retainers total.
    1. One of them is filled with levelling gear for the near-future, that I have collected while levelling other jobs.
    2. Another is filled with dungeon drops including green/blue gear that I like the look of (for glamour purposes).
    3. Another is filled with stuff like primal tokens, materia, glamour prisms, all of that stuff that you don't really want to just toss.
    4. One is filled with bound housing items from the various times I have shuffled around my furniture and replaced certain items. This also includes a number of exclusive event furnishings that I cannot re-obtain without purchasing from the mog station..
    5. One is filled with a bunch of desynth items that I am not quite high enough to desynth (Admittedly I could just toss this)
    6. And my final retainer, which is full and actually overflowing onto the other 5 retainers - filled with crafting mats for lv 60+ gear, that I craft on a daily basis.

    My inventory is also constantly at 135+ with the majority of the items being crafting mats.

    Yes, admittedly I am a bit of a hoarder for rare/exclusive items that you can't simply go out and buy off a marketboard - but this is a big part of the problem.
    Many other games solve this issue by having a unique storage method for a lot of this stuff that accumulates.
    Furthermore, many other games don't have the multi-armory system that this game does, and you don't actually have any reason to store gear for other classes.

    Some examples:

    - Armoire storage or some form of glamour wardrobe, which allowed us to store all non-tradeable/marketable gear.
    - Items such as primal tokens, ventures, raid book pages etc could be stored as a currency, rather than a physical item. Or place these items in the large "Key Items" storage that we have but don't use.
    - Materia could be stored in a similar form as crystals.
    - Crafting mats could be stored in a crafting log, similar to guildwars 2.

    There are a number of already in-game storage methods for a lot of this stuff.. They just have to be adjusted to cater toward a lot of these physical items we tend to accumulate.
    (8)
    Last edited by Altena; 07-14-2017 at 03:52 PM.

  2. #2
    Player
    Princess_Momoka's Avatar
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    Jun 2017
    Posts
    106
    Character
    Prototype Zero
    World
    Balmung
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Paladinleeds View Post
    But people are willing to pay for it (and yes I'm part of the problem too). If they fix the inventory problems and offer more space for free, I wouldn't need those extra retainers and that's lost revenue for the company, and I bet I'm far from the only one there. If they tried that their shareholders would have them fired on the spot. But let's say they did it and doubled the sub fee for everyone, that could work, but then people would complain about "I don't need all this extra space, why should I have to pay extra for my sub?" - because yes, if SE takes out the renting option for retainers, expect the sub fee to go up for everyone to account for the lost revenue. SE is a business. It has one purpose. Make as much profit as possible.



    Now, that is a fair point and one I hadn't truly accounted for. However, at this time, I don't think it's hurting SE's back pocket too much. In time, things may get worse and therefore the pendulum swings, but that is for the future and I'll cross that bridge if we get to it. It all depends on the playerbase.
    Willing? no, they pay for it because they(we/me) HAVE TO to be functional in the game. People are approaching more and more to that line of simply quitting because of lack of room for stuff.

    Quote Originally Posted by Altena View Post
    3. Another is filled with stuff like primal tokens, materia, glamour prisms, all of that stuff that you don't really want to just toss.
    This is plain ridiculous, I too have a retainer purely dedicated to currencies. We should not be forced to rent space for currencies.

    From ventues to blue/red/Regional Folklore tokens, so on, all these items should simply not exist or be in a currency tab.

    Quote Originally Posted by Lycieus View Post
    It would be bad PR to respond. They need to wait for the dev team to deliberate a solution, which they are apparently doing, assuming they do anything at all. If they do nothing, obviously it would be bad form to draw attention to it. If they do do something, they will need time to frame it as favorably for themselves as possible.
    How are they "working on a solution" when all they do is keep adding to the problem?? (like the 3 sands from the same node example I gave, or the new delta currencies and the Regional Folklore tokens. I want to know why they keep ADDING to the problem and not fixing it.
    (6)
    Last edited by Princess_Momoka; 07-15-2017 at 12:14 AM.

  3. #3
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,215
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Princess_Momoka View Post
    Willing? no, they pay for it because they(we/me) HAVE TO to be functional in the game. People are approaching more and more to that line of simply quitting because of lack of room for stuff.
    I was more referring to that they're willing to pay for it so as to be functional. However, if what you say is true and people are getting to the point of saying "Stuff it, not bothering anymore" and quitting, then that pendulum swing could change matters. Unfortunately, given how SE is, I think that it'll take a mass exodus of people who purchased additional retainers to quit for them to change their ways, if even that would be enough. Instead I worry that SE would just have the game shut down instead if that happened. I would love better space efficiency myself, but I don't believe SE are going to do it, because of the shareholders.

    Quote Originally Posted by Naunet View Post
    We do not need players making this excuse for SE. It only hurts us.

    They do not need to double the stupid sub. They need to do what every other AAA MMO does and NOT RENT INVENTORY SPACE. Even in free-to-play games, where the cash shop is their lifeblood, do you not see this!

    Not fixing the inventory issue - especially as it relates to glamour - is a HUGE turn off for me and other players. The likelihood of me being subbed in the future drops with every new outfit they release.
    I am not trying to excuse SE. In fact I am in agreement with you that is is bad. But let's be fair here, the shareholders will not let SE lose that flow of income now that it has been established, without some way to make up the cost. Other AAA MMOs don't count as far as the shareholders are concerned. Just their profits.
    (2)
    Last edited by Paladinleeds; 07-15-2017 at 01:54 AM.
    White Mage ~ Sage ~ Astrologian
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  4. #4
    Player
    Princess_Momoka's Avatar
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    Jun 2017
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    106
    Character
    Prototype Zero
    World
    Balmung
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Paladinleeds View Post
    I was more referring to that they're willing to pay for it so as to be functional. However, if what you say is true and people are getting to the point of saying "Stuff it, not bothering anymore" and quitting, then that pendulum swing could change matters. Unfortunately, given how SE is, I think that it'll take a mass exodus of people who purchased additional retainers to quit for them to change their ways, if even that would be enough. Instead I worry that SE would just have the game shut down instead if that happened. I would love better space efficiency myself, but I don't believe SE are going to do it, because of the shareholders.


    I am not trying to excuse SE. In fact I am in agreement with you that is is bad. But let's be fair here, the shareholders will not let SE lose that flow of income now that it has been established, without some way to make up the cost. Other AAA MMOs don't count as far as the shareholders are concerned. Just their profits.
    Kind of self defeating don't you think? Not fixing this means no more profits, and if you said was true may lead the game shutting down if enough quit over this? Very sad.
    (1)

  5. #5
    Player
    Naunet's Avatar
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    Aug 2013
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    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Paladinleeds View Post
    I am not trying to excuse SE. In fact I am in agreement with you that is is bad. But let's be fair here, the shareholders will not let SE lose that flow of income now that it has been established, without some way to make up the cost. Other AAA MMOs don't count as far as the shareholders are concerned. Just their profits.
    No, you may agree with me, but posts like yours are entirely unhelpful because they do provide excuses for SE. We need to be wholly unified. And yes, ideally you really should drop your extra retainers, but at least being unified in forum voice would help.

    Quote Originally Posted by Maku View Post
    What inventory space issues? I admit I have 5 retainers but I horde all my gathered materials to keep on hand of all my crafting and I still am not in dire straights.
    Pays for extra retainers... claims there's no inventory space issue....
    (9)

  6. #6
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Naunet View Post
    Pays for extra retainers... claims there's no inventory space issue....
    Mainly have the extra retainers for the Market Board sale spaces, but there isn't an issue with storage space because they gave you an option of having more with more retainers. Sure it is pay for it but it is still the option they gave you. Like it and deal with it or quit.
    (0)
    可愛い悪魔

  7. #7
    Player
    Princess_Momoka's Avatar
    Join Date
    Jun 2017
    Posts
    106
    Character
    Prototype Zero
    World
    Balmung
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Naunet View Post
    No, you may agree with me, but posts like yours are entirely unhelpful because they do provide excuses for SE. We need to be wholly unified. And yes, ideally you really should drop your extra retainers, but at least being unified in forum voice would help.



    Pays for extra retainers... claims there's no inventory space issue....
    +no craft at 60, let alone 70. It shows no crafting took place during 3.4, those items required a lot of different things from different time periods. SB is a bit better and I do see the need to use low level stuff to help the economy move more but such ideas conflict with a situation where there is a huge problem with having enough inventory space. I am sure the person you quoting does not glam much as well.

    Quote Originally Posted by Maku View Post
    Mainly have the extra retainers for the Market Board sale spaces, but there isn't an issue with storage space because they gave you an option of having more with more retainers. Sure it is pay for it but it is still the option they gave you. Like it and deal with it or quit.
    You are talking to people that take crafting and glam seriously and have space problems with 8 retainers who regularly NPC items that sell for 5k or less on the market boards, due to room issues. (I think that would be a lot of lost gil to some to do that regularly)

    I read the whole thread, the complaints of not having enough space come from people that do a lot in the game and take it seriously, like having glams for each job, I believe one poster said they knew someone who had full relics and all jobs had 260+ ilevel due to mixing different 260/265/270 gear so each job had its own glam? (something like that, I forgot exactly what they had, but was impressive to me, all the alex gear, and so on) To be be able to glam like that, it strains your retainer, since not everything that should be stored in the armoire is able to, like event items or mog station items. In the event you can store something there but use a rare dye on it, like dyes that cost 200-500k or 1 dollar on mog station rare, you really expect people to put that in a storage that wipes that away? Also to a person that did glam like that and had all jobs at 60, now leveling in SB, you are constantly sealing gear and regaining gear as you level the different jobs because you simply do not have space to hold all that gear when you go to level a different job that used gear you used 2 jobs ago. I guess you can blame, why not level all healers first, then other roles that have shared gear but then you are forcing a play style on someone. That person may want to play with different jobs because they like them more and enjoy something more.

    At the end of the day I do not think one should be trying to label people as horders and stop a needed game change just because they do not play the game and progress as much as others do.
    (1)
    Last edited by Princess_Momoka; 07-15-2017 at 02:24 AM.

  8. #8
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,215
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Princess_Momoka View Post
    +no craft at 60, let alone 70. It shows no crafting took place during 3.4, those items required a lot of different things from different time periods. SB is a bit better and I do see the need to use low level stuff to help the economy move more but such ideas conflict with a situation where there is a huge problem with having enough inventory space. I am sure the person you quoting does not glam much as well.
    You know why I'm so cynical about anything happening that would directly reduce their profits from the extra retainers? I was training to be a software developer, was asked why I wanted to be a software dev. I said to help people, improve their lives, etc. I was told that was the wrong answer and it was too altruistic and that the main reason I should be a software developer was for profit. I got told I was doing it wrong for wanting to put people first. SE makes the sort of money that the companies I'd have been working for (since I was training through a training & recruitment agency) also make, when I was told that approach was wrong. Again, I agree, but I think even if everyone unified together, it wouldn't happen. I have 4 retainers myself and do struggle with inventory, but I refuse to get any more due to financial reasons. I'd love to see this happen, but after being flat out told I was wrong for wanting to put people before profit, you can understand why I can't see the shareholders letting this happen.

    EDIT: Now that being said, if a convincing argument could be put forward about how this would generate the company even more profit, we could have a pretty good chance at making this work.
    (2)
    Last edited by Paladinleeds; 07-15-2017 at 02:24 AM.
    White Mage ~ Sage ~ Astrologian
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  9. #9
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Paladinleeds View Post
    I was training to be a software developer, was asked why I wanted to be a software dev. I said to help people, improve their lives, etc. I was told that was the wrong answer and it was too altruistic and that the main reason I should be a software developer was for profit. I got told I was doing it wrong for wanting to put people first.
    I'm sorry you got some bad advice from somebody too cynical to be giving out advice to anyone. Your original answer was far superior to the one you were told. Internal motivation is far more effective than external reward at producing success. Those who are just after profit to the exclusion of all else rarely get any. The most successful people tend to be those who care deeply about what they're doing.
    (7)

  10. #10
    Player
    Lycieus's Avatar
    Join Date
    Jun 2012
    Posts
    170
    Character
    Legosi Grey
    World
    Sargatanas
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Princess_Momoka View Post
    How are they "working on a solution" when all they do is keep adding to the problem?? (like the 3 sands from the same node example I gave, or the new delta currencies and the Regional Folklore tokens. I want to know why they keep ADDING to the problem and not fixing it.
    How? I clearly have no idea, I don't work for SE. I'm merely paraphrasing one of Yoshi's answers from the last live letter.
    (0)