And they can do that even while DPSing, because they only need to either briefly move or hit escape to cancel the damage cast if something happens to happen.
You do not have to complete it, you know? It doesn't lock you into it. Stance dancing is gone. It's fractions of a second slower than not doing anything and if you seriously are trying to tell me that these fractions of a second matter in this heavily scripted game, then I need to tell you that you have absolutely no clue what you are talking about. By the time fractions of a second matter, you have already royally fucked up.
It's a very convenient cop-out, but it's a cop-out nonetheless.
Last edited by Zojha; 07-14-2017 at 01:58 AM.
So I've leveled a tank before a healer in this expansion, and I've noticed that, even with small trash packs, my health can go down pretty fast, even as I rotate cooldowns, and yet I've had healers regularly complimenting me on how easy I am to heal. Now that I am leveling my AST, I'm noticing the same trends as I was experiencing, except these tanks tend to pull 2 or 3 packs, meaning they take more damage. If you expect me to throw some DPS out while your health is dropping like a rock, then I'm sorry, but you are insane. My first and foremost priority is healing, and if that means I can't afford to waste a GCD on sending out a Combust, then I guess you aren't getting Combust.
DPs checks do not have healing dps factored in for a reason,its just something extra nice if the healer has the time. There job is to heal not DPS, the reason they have some dps capabilitys is so they are able to solo content such as leaves ,solo trials,etc. I know this for a fact is because we intentionally desinged it that way in pre-Alpha, orginally there was not going to be any dps capabilitys in healers,it had to be done that way so they can solo contents just like the rest of the party. The DPS make-up of a party does not have healing DPS factored in for a reason.
I don't tank, but I do a bit of healing on the side. If I were to tank (Duty Finder), and I ran across a healer that wasn't doing any damage, I'd politely ask them if they were ok, and reassure them that I know what I'm doing and I should be able to provide them with ample windows to do damage and still keep the team afloat. Maybe even offer to move a bit slow at first so they can get their feet wet and their confidence up.
If they were jerks about it, or I figure out that they're just lazy, then I'm pulling half the dungeon. If they are going to sit there and do nothing but heal out of spite or sloth, then I'm going to give them some healing to do. I'm the tank. I dictate the initial pace, and can use it as a motivational weapon. Granted, they can just not heal me and then I have to deal with that whole issue. Still, tank. Instaqueue.
Now, if this is a Party Finder affair, then I would have advertised ahead of time that if you don't DPS, I'm putting you to the curb.
I will agree that I don't see any of the roles get as much grief about damage output than healers. Maybe because it is the only role where damage is 100% separated from their core duty.
Or you could make your own party. I don't know why people stress out about how other people play the game when you don't have to play with them. When you play with random people you take what you get or leave. It is really that simple. If a healer doesn't want to dps who cares. They can do whatever they want. You can't force people to do what you want. The only person you have control over is yourself. You made the choice to play with a random person vs playing with a healer that dps. So the only person you have to blame is yourself. Being passive-aggressive accomplishes nothing.
Allow me to clarify. Firstly, "Pulling half the dungeon" is hyperbole for dramatic effect, and not to be taken literally. Secondly, would you please explain why you believe that the DPS have anything to do with this?
EDIT: The "secondly" statement reads off as too confrontational. As I said, I am not tank. I don't know any better. I'm asking for an explanation in earnest, not out of spite as if I'm right and you are wrong.
Last edited by Chrallmal; 07-14-2017 at 03:05 AM.
if a healer does DPS we are bad because our job is to heal
if a healer does not DPS they are lazy
if your team completes the dungeon with no screw ups the healer could STILL have baned more/holy'd more/used more cards or gravity
if your team does not complete the dungeon with no screw ups obviously it is the healer's fault
before SB i was all pro healer dps because healing was so retardedly easy
while now i still think people should try to do as best as they can, I frankly do not even care anymore, we're gonna get shat on anyway
Because the two dps that are just happy they finally made it into the dungeon are stuck in the middle of the this. If the the team wipes because people are being petty other innocent people are being punished. The dps may not care that the healer is not dps and just want to make through the dungeon. Many times the dps are left in parties waiting for a new replacement or back in the queue because tanks or healers only think about themselves and their instant queues. DPS feelings matter too lolAllow me to clarify. Firstly, "Pulling half the dungeon" is hyperbole for dramatic effect, and not to be taken literally. Secondly, would you please explain why you believe that the DPS have anything to do with this?
EDIT: The "secondly" statement reads off as too confrontational. As I said, I am not tank. I don't know any better. I'm asking for an explanation in earnest, not out of spite as if I'm right and you are wrong.
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