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  1. #71
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Alien_Gamer View Post
    Honestly OP, there is no solution. It is impossible for the dev team to create enough content to satiate the kind of player that burns through an entire expansion worth of content in the first couple weeks. Fundamentally, even if they did increase the caps the only change would be that it would take you an additional week to burn through those higher levels/caps/whatever; it wouldn't change anything, just delay how long until someone complains about nothing else to do.
    "
    This is exactly how I feel how can a game make enough content for a playerbase that will finish it within a few days at this point not sure why people even get high knowing they play to spam rush whatever content that comes out and then come here talking about how its nothing to do.
    (1)

  2. #72
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by bswpayton View Post
    This is exactly how I feel how can a game make enough content for a playerbase that will finish it within a few days at this point not sure why people even get high knowing they play to spam rush whatever content that comes out and then come here talking about how its nothing to do.
    By making content that lasts longer than a few days. Deep dungeon was certainly a step in the right direction. something like ffxi's campaign would serve far better in both showing a war underway and facilitating content for many people than the broken system that hunts currently are(where the mob is zerged to the point of their AOEs not working).

    Speaking of which, fc and squadron content, when is that coming? because content seems to facilitate fc divisions into cliques of 8, and the crafting workshop is....underdeveloped.
    (6)
    Last edited by Kallera; 07-13-2017 at 10:43 PM.

  3. #73
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kallera View Post
    By making content that lasts longer than a few days.
    .
    Potd is nothing more than a dungeon with no roles, its the same concept, the issue is not for op but for many people they want to do one form of content and then complain about it being nothing to do. People just bum rushed the whole msq in three days so they could get to tome farming thats a gamer issue not a dev issue. Yea they could make more content but the fact that many players are done with any content they bring out in a matter of days means that their hands are tied sometimes they have to let those kind of people go. The dedicated players that never unsub and the new players that are always coming in are the ones that matter the most to SE, its just not possible to make enough stuff for the content destroyers they wiill always get bored eventually and unsub.
    (1)

  4. #74
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    This is not just a problem for the "content destroyers". The patch doldrums and difficulty to start fights fresh mid patch are a result of this, and occur regularly.
    (7)

  5. #75
    Player
    Thandronen's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    237
    Character
    Thandronen Ranguemont
    World
    Ultros
    Main Class
    Dragoon Lv 70
    I see a lot of comments in here about people rushing through content, etc. and while I think there are those that have and will always do so, I believe it is not an actual factor here and holds less sway in this case.

    Right now, I am going to use my own personal experience as an example but in no way am I claiming that my progression/time spent playing is an indicator of average play time, etc. Feel free to use my endeavors as a barometer however you see fit.

    Early release hit on the Friday the 16th of June, I took a day off as most people did and played all day. I had a problem getting through Raubahn and Pippin but by Saturday afternoon I was fortunate enough to slip past them. Sunday was Father's Day, so I did not get to play until the evening for only a few hours.

    Over the last several weeks since then, I have gone to work M-F working full time and played for around 3 hours or so each evening before heading to bed. There have been approximately 4 or 5 evenings in there during the week where I was unable to play due to other commitments (spending time with the wife, family or friends, July 4th most of the day cookout celebration as well although I did complete Delta Scape 1-4 in the AM). Two of the three weekends after early release, I have been able to play for about 8 hours substantially on either Saturday or Sunday and fortunately for me this past weekend, I played both days for about 8 hours.

    Hopefully you see the pattern where I am not on all day everyday grinding through content. I feel like my playtime probably falls just slightly above average than most folks but not on the extreme side. Again, that is just my guess and I have no actual data to back that up but I believe that I have a fairly healthy active social/family life outside of the game.

    In that time, I have completed MSQ, both Ex Primals and farmed everything from them for my main, Omega Normal clearing all 4 turns both weeks in a row, taken Miner to 70 and unlocked several yellow scrip items for it, Fishing to 66-67 and and Botanist to 61-62. Besides finishing my gatherers up and gearing them, I don't feel like I have much left to do on my battle class which makes me feel as though there should be more to do on it. I also have a stock of 30 clusters built up from hunting and have unlocked speed scrolls for all of the HW zones and most of the ARR ones. I feel like one more mode that I can constantly play and work toward some goals for my endgame main shouldn't be too much to ask for. Once you're done with Omega for the week, what else is there really to do on it?
    (12)
    Last edited by Thandronen; 07-13-2017 at 11:41 PM.

  6. #76
    Player
    chesnaught's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    22
    Character
    Gentle Wolf
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Thandronen View Post
    snip
    I'm more or less in the same boat. I think at least some of it has to do with how little gear we have of the same ilvl in the game. For example, most likely when Savage comes out we'll have a gear set from Savage that is i340 and a tome set that is upgraded to i340, but no i340 gear from anywhere else. Personally, I like WoW's mythic keystone dungeon system, where they take the base dungeons and scale the damage and hp up progressively, so you start at a "+1" dungeon and go as high as you possibly can. At high levels, it drops gear that is similar in ilvl to raid gear giving some diversity in gear and options to control our substats a little more. Even if it's not exactly the same, I'd like to see some good savage four man content in the game and just generally more options for gear.
    (8)
    Last edited by chesnaught; 07-14-2017 at 12:38 AM.

  7. #77
    Player
    HPDelron's Avatar
    Join Date
    Feb 2016
    Posts
    177
    Character
    Duran Felden
    World
    Jenova
    Main Class
    Scholar Lv 70
    Nothing wrong with sticking to what works. Megaman spent 22 years doing the whole 8-bosses, get weapons thing. I still consistently enjoyed them.'

    I mean so long as the fights are good I don't really mind how they're released or how the gear on them is distributed. When the new raids come out my thoughts really aren't "Oh boy, springs and bolts again?" It's more "Oh, are these fights gonna be cool?".
    (2)

  8. #78
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Vanfrano View Post
    Do you really think that FFXIV alone funded these games? Stop believing FFXIV is some kind of savior for SE.
    They pop lazy games, mobile games and remakes left and right to make easy money (FFXIV included), to release more lazy games to make more easy money. Square Enix is only using the name Final Fantasy knowing that, stupid as we are, we will buy everything, they've been releasing terrible games for the past few years, again FFXIV included.
    Remove the name and no one would be here, FFXIV would have vanished into the abyss.
    While I agree that they went off track and are nowhere near as stellar as they were in the 90s. The FFXIV series post 1.0 have been getting in the upper 80s with SB sitting at 90 right now. As far as what funds what? Who knows?

    http://www.metacritic.com/game/plays...xiv-stormblood
    (0)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  9. #79
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by HFTB View Post
    Also, prior to the release of SB, they laid out that new content would be released in even numbered patches (4.2, 4.4 etc.) while the odd numbered patches would be mostly balance updates.
    2 expert dungeons in even numbered patches. 1 expert dungeon and 1 content of surprise in odd numbered patches.
    Balance patches would be in both updates. or between them (like the coming 4.05)
    (2)
    Last edited by Felis; 07-14-2017 at 12:36 AM.

  10. #80
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jiao View Post
    I do believe it was mentioned that on so called "Odd numbered patches" we'll be getting "new content" to do in addition to one more dungeon.

    The "new content" is still pretty speculative because to my knowledge we don't know for sure what that'll be. Of course we can assume stuff like the new deep dungeon and Eureka will fall into this category.

    Stay tuned, they might just surprise us yet.
    If I were to guess, 4.1 will be housing and Eureka.
    (0)

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