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  1. #61
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,063
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ferrasper View Post
    You know who else gets mana shift, apocostastsis, and addle along with an instant revive, heal, and buff. RDMs. You know what they are also casters who do more damage then BLM because of their mobility. What a shocker that is! Who knew.
    Most of the arguing in the last couple pages was whether or not BLM should do more DPS than SAM. I don't see many people that don't agree BLM and SMN should be turned up or RDM should have one of their facets(damage/utility/support) turned down.
    (0)

  2. #62
    Player
    Kit-Kat's Avatar
    Join Date
    May 2015
    Posts
    332
    Character
    Ayleen Estheim
    World
    Siren
    Main Class
    Red Mage Lv 70
    As for RDM utility, it's not as good as people want to make it look. Yes, it's an utility after all, however it's only physical damage to party members, useless for your mages if you have any in the group, 10% being initial potency and decreasing every few secs. It only actually counts for the first hits of the opening rotations, not even a full combo. Not an excuse for the lack of BLM dps compared to their rotation and utility, but just pointing that out for anyone who keeps using the rdm high dps and utility argument, and a RDM should NEVER cast vercure. Verraise would only count as decent utility if you had the scenario of a lot of raises needed, which then hurt your dps, not only for the loss of time, but also the MP cost. On a decent scenario, no one, or just a couple of members would die, which can be taken care of by healers as they've been for the past years. On the same note, you can't use Apocapotato or mana shift as an argument for party utility as BLM. Long cooldowns for something you barely use or need in a fight, and mana shift actually hurting your restricted rotation dependant on a BLM's current mp.
    (0)

  3. #63
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dualgunner View Post
    Funny you mention 2.0 bard, because RDM feels more like a fully realized 3.0 bard in its mobility.
    I only say 2.0 Bard as i have not touched Bard in 4.0 yet...
    lol
    (0)

  4. #64
    Player
    Pomo's Avatar
    Join Date
    Nov 2014
    Posts
    34
    Character
    Lala Cristo
    World
    Gilgamesh
    Main Class
    Paladin Lv 50
    Quote Originally Posted by BubblyBoar View Post
    BLM has little to no utility and has one of the more troublesome rotations of the casters. While SMN's is admittedly more punishing if you die, RDM's is leaps and bounds easier with even more utility added on. But BLM? It has nothing but DPS and it doesn't even win there.

    So how about we give BLM those big numbers too?
    I've played Blm since I first joined in ARR and even though I really didn't like the HW 50% Flare nerf, I still found Blm to have a smooth play style up to and at 60. I'm not sure if it's primarily due to the Enochian change, but Blm feels super clunky to me now and I really hate the 70% Flare nerf. It feels like SE is trying to take aoe skills back to level of old ARR Bane where it got capped after two or three enemies. I also wish there was a way to play with old Enochian rather than new enochian. If SE really wanted to make it easy to keep up, they could have just reduced the cd to 30 seconds rather than messing with the duration. Astral seems to drop super quick now too when it used to hang for like half a second or so after the icon went away.

    Rdm feels like how HW Blm used to feel for me. It's smooth and strong.
    (2)
    Last edited by Pomo; 07-12-2017 at 11:08 AM. Reason: sentences

  5. #65
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Ok guys I just encounter a blm doing 4.2k dps on V1 he just right beside me in dps

    I would say blm is in the right spot right now.... you guys need to git gud
    (0)

  6. #66
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Janhyua View Post
    Ok guys I just encounter a blm doing 4.2k dps on V1 he just right beside me in dps

    I would say blm is in the right spot right now.... you guys need to git gud
    If you are going as a RDM, the BLM should should have been at 4400 dps because he is a pure dps caster while the RDM is utility. Being equal is an insult to BLM when it should be above that of RDM dps.

    Edit: I am only going to explain this once because I am tired and don't feel like debating. If both RDM and BLM have a max potential of 4200 dps, people are going to pick the RDM for groups because it has buffs, a heal, and an instant revive while the BLM has nothing to offer. In order to get people to bring BLM, we need to do a lot more damage then just 4200. It needs to be more around 4400-4500 for people to bring us over RDMs.
    (2)
    Last edited by Ferrasper; 07-12-2017 at 11:45 AM.

  7. #67
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Ferrasper View Post
    If you are going as a RDM, the BLM should should have been at 4400 dps because he is a pure dps caster while the RDM is utility. Being equal is an insult to BLM when it should be above that of RDM dps.
    I am sorry but of all the red mage in average all their dps are all burst 4.5k~5k the first min but after at the end of the fight their dps for red mage is 3.8k to 3.9k so a blm is still around 4k~4.2k so I see no problem there

    It's all down to skill but I have never seen a red mage with 4k dps at the end of the fight lol

    Also I am not a red mage I am a samurai
    (0)

  8. #68
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Janhyua View Post
    I am sorry but of all the red mage in average all their dps are all burst 4.5k~5k the first min but after at the end of the fight their dps for red mage is 3.8k to 3.9k so a blm is still around 4k~4.2k so I see no problem there

    It's all down to skill but I have never seen a red mage with 4k dps at the end of the fight lol

    Also I am not a red mage I am a samurai
    Well, I wasn't sure which class you were playing as since the one at the bottom isn't always accurate to the situation. As for the other stuff mentioned, BLM are trying a modified 3.0 rotation, so that might be why it was so high or yours low. I don't know at the moment. I am tired, and it has been a long day.
    (0)

  9. #69
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Ferrasper View Post
    Well, I wasn't sure which class you were playing as since the one at the bottom isn't always accurate to the situation. As for the other stuff mentioned, BLM are trying a modified 3.0 rotation, so that might be why it was so high or yours low. I don't know at the moment. I am tired, and it has been a long day.
    Of all the red mage I have encountered none of them reach 4k at the end of the fight but blm does so don't lose hope!!! I need some one to be my competitor up here
    (0)

  10. #70
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    As a Red Mage player, RDM should be behind BLM in potential dps when accounting for mistakes and movement. So either RDM needs a nerf, or BLM needs a buff.

    Overall, their design philosophy is heavily flawed, but I'm too lazy to really get into it. By their own words BLM should be the SAM equivalent, yet BLM is harder to perform with and more importantly the punishment for having to move is pretty huge.

    It's just very clear certain jobs are getting more love than others and SE just wants to mostly wave it off.
    (3)

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