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  1. #11
    Player
    Sandamar's Avatar
    Join Date
    Nov 2013
    Posts
    99
    Character
    Sandamar Delys
    World
    Phoenix
    Main Class
    Conjurer Lv 70
    War is probably the strongest tank regarding mitigation on susano. I mean you can have vengeance rampart and IB for literally every tank buster, top it with equilibrium when TB hits. Smooth the damage in between with raw thrill and convalescence. A healer that can't keep a war alive on susano is just trash or the warrior isn't using CD
    (2)

  2. #12
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by TheFanciestBard View Post
    . Not to mention the lack of needing to focus entirely on shoving as many Fell Cleaves at the boss as possible means I can happily zip around with Onslaught. It's wonderful, no other word for it. Warrior in defiance really does feel like the immovable mountain that shrugs off everything that is thrown at it, just like the class quests made it out to be.

    How have you warriors been enjoying finally using Defiance for more than 10% of the fight? I genuinely dislike having to play war in the OT role because it feels so rigid and static compared to how fluid MT gets to be.
    Who knew that ignoring half your class and only doing the exact same things over and over would make a role easier to play? Must be real hard to do two combos and click IB. WAR in MT is the least complicated tank in the entire game, you have exactly ZERO worries about timing anything beyond when to use IB. Deliverance even in SB requires far more thought.

    It's freaking hilarious that supposedly the absolute best way you can think of to play WAR is by ignoring half the class and our brand new level 70 ability. Like I honestly struggle to think of a sentence that would adequately explain just how silly that idea is. In what world is ignoring half your job an indicator of anything good? Name ONE other class in the entire game that ignores their level 70 ability.

    That's not great. That's sad.

    Also, PLD feels just as invulnerable so that's a really bad argument to make as well and that's not even touching on the fact that WAR was even better in HW with damage mitigation with damage debuff, bloodbath, the cross self heal, and stronger heals from IB/Path.

    As for "feeling". I struggle to understand how this new WAR fits the theme more then HW which could do everything you mentioned AND was useful to your team as more then just a "spam inner beast" tank.

    Also your dig at FC to use onslaught...I can't even be bothered.
    (8)
    Last edited by Tegernako; 07-11-2017 at 11:02 PM.

  3. #13
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by SyzzleSpark View Post
    You can literally daisy chain CDs together, pairing Awareness with RI, Conva with Thrill, and Rampart/ Vengeance on their own, filling in gaps in between with IB or infuriate - IB, indefinitely, forever. If a WAR wanted to, he/she could sit in defiance and pop cooldowns forever and never not be covered by something, even for a second.
    Hmm, so you are saying Conva over Reprisal?

    Still don't see why you would not just roll with double Pally, with them sitting in tank stance over a WAR. Given they have access to there nukes we do not, or is sitting in tank stance full flight mean using unchained again and that actually makes up the ground?
    (0)

  4. #14
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by AdamZ View Post
    Hmm, so you are saying Conva over Reprisal?

    Still don't see why you would not just roll with double Pally, with them sitting in tank stance over a WAR. Given they have access to there nukes we do not, or is sitting in tank stance full flight mean using unchained again and that actually makes up the ground?
    PLD/PLD makes every fight trivial. You can get "90%" (quotation marks because that's not exaclty how the reduction formula works) damage reduction with intervention/Sentinel for tank busters. I'd have to do it again but I believe Pull of the Goddess does like 3k damage or something with that combo.

    I can say this though, without a doubt with rampart and intervention on the OT with the blue marker when the aura stuff is up, you can actually save them from using their Vril. It's THAT powerful of a combo. And we're talking about an attack that does over 60 thousand damage.
    (0)
    Last edited by Tegernako; 07-12-2017 at 01:37 AM.

  5. #15
    Player
    Thaelon's Avatar
    Join Date
    Jul 2012
    Posts
    21
    Character
    Kromac Deravenous
    World
    Excalibur
    Main Class
    Warrior Lv 70
    This is what SE was trying to do they have successfully brought the floor up on WAR, staying in defiance is now plausible I might even say acceptable MTing. The problem IMO is that when trying to balance dance as MT, it's so difficult to not have a giant DPS loss when dancing that the effort put in to do so and get that timing down doesnt feel adequately rewarding.
    (0)

  6. #16
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Tegernako View Post
    (snip)
    Pretty much says it all. The fact that other tanks can use all of their abilities despite being on tank stance is a huge slap in the face for Warriors. It's especially frustrating because Inner Release is tied to Unchained.

    Thanks to stance swapping having a huge penalty, we're pretty much forced to adopt a playstyle similar to the one we had at lower levels as soon as we got Defiance/Unchained! The ONLY difference Stormblood brought was Onslaught and Upheaval. That's it! Shake It Off is useless and our level 70 skill doesn't exist if we want to tank properly.
    (2)

  7. #17
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Thaelon View Post
    This is what SE was trying to do they have successfully brought the floor up on WAR, staying in defiance is now plausible I might even say acceptable MTing. The problem IMO is that when trying to balance dance as MT, it's so difficult to not have a giant DPS loss when dancing that the effort put in to do so and get that timing down doesnt feel adequately rewarding.
    Yes I don't have an issue with being in defiance for the most part, it's just that by designing that aspect you're literally ignoring half your job and your brand new level 70 ability.

    It's very, very, bad design.
    (1)

  8. #18
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Also:

    Other tanks - start fight in tank stance, build up as much agro as they want, then switch stances and start doing a whole lot of damage.

    Warrior - start fight in tank stance. If you use Unchained, your potential DPS takes a HUGE drop. If you build beast gauge and swap, your DPS takes a HUGE drop. Having to build beast gauge from 0 is a drop in DPS as well. If you do the Storm's Eye -> Onslaught -> Deliverance -> Butcher's Block opener to make sure you start building beast gauge as fast as possible, you risk not getting enough enmity on the the boss. The LONGER you spend building enmity, the more beast gauge you will lose when you swap, and it's just so freakin' painful when you're tanking. Like you can FEEL it inside of you, all that waste. It's ridiculous and not fun at all.
    (2)

  9. #19
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by BluexBird View Post
    Like you can FEEL it inside of you, all that waste. It's ridiculous and not fun at all.
    They secretly want to turn all WAR's into DRK's and stop the emo DRK's. That's why we get to feel the waste of beast while DRK's stopped bleeding MP.

    All WAR's need to listen to Linkin Park Crawling:

    Crawling in my skin
    These wounds they will not heal
    Fear is how I fall
    Confusing what is real

    The question remains, do WAR get a dps increase if they use Jet black dye?
    (1)

  10. #20
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    SE: I herd u liek fel cleave, so we put some fel cleave in your fel cleave, so you can fel cleave while you fel cleave with your fel cleaving.
    (1)

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