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  1. #1
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Exp may be part of this, ease of getting into PvP at level 30 is the other portion. This is why I push for the idea of a Ranked version of Frontlines, kicking rights, and ease of reporting.

    Sadly, these accounts will get banned, that's not the problem, the problem is what they do to the gameplay in the meantime.

    Perhaps they can make a participation rating system that gates rewards on actually providing actions towards the match. (Combat, Objectives, etc.) If so, they should apply it universally to all rewards. I'm much, much more in defense of individual reward scaling based off of performance than I am punishing an entire team for the actions of a few.
    (0)

  2. #2
    Player
    Shut's Avatar
    Join Date
    Oct 2015
    Posts
    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Hyrist View Post
    Exp may be part of this, ease of getting into PvP at level 30 is the other portion. This is why I push for the idea of a Ranked version of Frontlines, kicking rights, and ease of reporting.

    [...]

    Perhaps they can make a participation rating system that gates rewards on actually providing actions towards the match. (Combat, Objectives, etc.) If so, they should apply it universally to all rewards. I'm much, much more in defense of individual reward scaling based off of performance than I am punishing an entire team for the actions of a few.
    IMO SE must NOT implement a ranked frontlines.You absolutely cannot balance jobs according to Frontlines, because of several reasons:

    1st you would need teams to have egual repartition of roles amongst them, which would involve Matchmaking. and matchmaking has been the thing that killed frontlines before garo event. Also, that would seperate FL in 2 modes, the one we know, and another one that would be dead on arrival for previously said reasons.

    2nd: with the current meta Healers are weak in frontlines. Now that the skills have been pruned, an healer can barely escape once they are pulled inside by a DRK inside of a group, even more if it's a coordinated team. They have all they tools removed (AoE heals, most cc, skill defense against CC, etc...), while CC from DRK/PLD are incredibly power full. before SB, cc duration was 1 min after the 3rd time (and has diminishing return) which already meant nothing in frontlines, now it's 10/15 secs, which is ridiculous. While this time, even an AFK DPS that only 1 1 1 can deal efficient damage just like that, now imagine with a well coordinated team. Also, it became incredibly hard for healers to be able to support several ppl being burst at the same time, for said reasons above. It could have been done pre SB, since healers had lot of tools and the difference between a good and a bad healer was noticeable (same for all jobs actually)

    3rd: balance jobs according to frontlines, and ranked feast is unbalanced. Current meta has made thing pretty bad right now. Before, jobs weren't as unbalanced as people like to say it, in either FL or feast. But now that skills have been reduced to nothing, you must either balance them for FL or feast.

    However, you got a point, SE needs to reward effort of people individually and not as a group. this is the only way to prevent afkers/botters. But that will probably take times to add such system, because they'll need to get the right calculations about healing/dmg/kills/assists/etc... Some jobs are better to rise numbers than other (ex: SCH, shields don't count as healing done). I just really hope they take time to make such system. But until now, it has mostly been a system that punish a player for his team bad play: in feast, you hava much more to loose if you queue as diamond than if you queue as gold in terms of points for the same match, and everyone knows how gold is easy to grind since s3. I just wish they stop with that.
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