i was merely curious if the old rotation actually did more DPS than 4.0 rotation . if you can pull it off 4.0 rotation is better according to these parses but of you can\\'t then do 3.x. I was under the impression that you should never do 4.0
i was merely curious if the old rotation actually did more DPS than 4.0 rotation . if you can pull it off 4.0 rotation is better according to these parses but of you can\\'t then do 3.x. I was under the impression that you should never do 4.0
imo i think this is good news. pump a little more DPS when stationary and only do marginally less dps when have to be mobile. it's not as punishing
this os great! like you said only a 177 increase in dps. have to do mechanics ? use 3.0 rotation. think you can turret for the entire astral fire phase? then use 4.0 . we're not punished as severely for having to move compared to before.
What stats are BLM focusing on now in 4.0 and why?
That's up for debate. With the revelation that the 3.0 rotation does more dps then the 4.0, one might say just skip spell speed altogether and go for Dh/Det. If you want to stick to hope in that they will fix the 4.0 rotation, then I say SpS.
Thank you for taking the time to answer my question.![]()
I would never go with Det, it has always been and still is a waste, cause for it to have any effect you'd need to put more points on it than is even possible.
That being said, while I personally am still a fan of SS, with the 3.x rotation being superior atm, I can see Crit having probably the most benefit. So, provided we don't get a fix soon, I'd most likely go Crit > SS > DH
Preliminary numbers show that DH>>Det>CH for pure dps (speed is hard to quantify- it's more of a stat where you "grab a number you're comfortable with").I would never go with Det, it has always been and still is a waste, cause for it to have any effect you'd need to put more points on it than is even possible.
That being said, while I personally am still a fan of SS, with the 3.x rotation being superior atm, I can see Crit having probably the most benefit. So, provided we don't get a fix soon, I'd most likely go Crit > SS > DH
The CH nerf was severe. I cannot stress how much DH outscales it in our current stat range (you need to spike CH to over 3k for it to overtake DH).
Determination seems to be holding quite well VS CH too, although it doesn't scale as well as DH.
Your best bet is to get whatever speed you're comfortable with and then stack as much DH as possible, and use Det to fill the gaps or, if not possible, CH.
For melee can see details possibly being valid, even though hard to believe, crit and dhit seem more valuable, but I don't have numbers to compare.
For Blm Spell Speed was always top priority, than crit..., last det. Can't imagine det being more important for Blm than SS, unless we have hard numbers to compare..., or det somehow increases the process likelihood or something.
"details" = det (ffing mobile auto correct)For melee can see details possibly being valid, even though hard to believe, crit and dhit seem more valuable, but I don't have numbers to compare.
For Blm Spell Speed was always top priority, than crit..., last det. Can't imagine det being more important for Blm than SS, unless we have hard numbers to compare..., or det somehow increases the process likelihood or something.
"process" = proc (again.., auto correct)
sry, but couldn't edit the post from my mobile..
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