

Actually, you adjust game mechanics based on the top players. That's how competent design works. You have to see something being played at the absolute limit to know whether or not it does need to be adjusted, and how easily that absolute limit can be reached.Please keep in mind that the current Red Mages who are at max level are veterans of the game or new highly skilled players who are able to exploit the narrow skill gap of the class. The new player who's never played an MMO before or the casual player probably is still leveling right now and probably wont be at max level until the 20th of July which is about 1 month from launch.
It is never a good idea to nerf a class based on the potential of the high end when there may be evidence that lower end and mid-tier players are going to begin struggling compared to other classes if those nerfs are instituted.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

