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  1. #1
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by ChiefCurrahee View Post
    Maybe this doesn't deserve it's own thread, but I feel it needs thought anyways


    With Con = Whm and Thm = Blm

    Please swap AOE styles

    Cons circular AOE is more fitting of on target casting.

    Thms cone AOE is easier cover Allies for buffs since it's between you and your selected target.
    if you target someone from your pt, the circlet will be around that person so ppl who stay near that person will get buff too, but with cone that person need to be behind or you target yourself and face at the direction you need to buff. Personally I prefer aoe more than cone
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  2. #2
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Shneibel View Post
    if you target someone from your pt, the circlet will be around that person so ppl who stay near that person will get buff too, but with cone that person need to be behind or you target yourself and face at the direction you need to buff. Personally I prefer aoe more than cone
    I understand how it works thats why I think it'd be more beneficial if WHM AOE was cone, you will target all member between you and your target. A god send for buffs.

    Currently on my Con castign Prot/Shell/SS if that 1 person who is targeted moves multiple members of the party go unbuffed. A workaroudn is to target yourself and run in but then if ANY one aroudn you moves they go unbuffed.

    With a cone AOE if the targeted member moves the chances of someone goign unbuffed is much less because of the nature of the cone. It extends to a fair distance and the angle is wide.

    As opposed to a focused circle which would be great for nuking!
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