I posted this question in the live letter thread, but I would also like to ask it here: why is housing the only thing in this game that limits the number of players who can engage with it?

Just think about it for a sec. The game doesn't magically run out of gathering/crafting mats. Monsters don't go extinct. Dungeon drops don't dry up if too many people run the instance in given amount of time. NPC vendors don't run out of inventory. Even A and S ranks will always be back to see another day.

So why was housing, of all things, the one thing in this game they decided would be fine to limit? I'm aware this following statement may sound hyperbolic, but this limit seems to go directly against everything this game stands for. I just can't fathom the reasoning behind this decision. I mean, yes, I get that server space is a thing that one needs to take into consideration, but again...why just this one thing? You allow every player access to every facet of the game except for this one thing and I cannot comprehend how they signed off on this in the first place.