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  1. #11
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Falar View Post
    50, not 90.

    I'm with Tarkus---I think the DA potency should be 240 so that its worthwhile to use DA on packs of 3.
    Unless the tool tip is incorrect, Abyssal Drain does not receive additional potency when DA'd.
    (0)

  2. #12
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    This is the strangest request I've seen about 4.0 DRK. lol
    (0)

  3. #13
    Player
    BlackironTarkus's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    104
    Character
    Jin Karasu
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kabooa View Post
    It's 40 more at a baseline, 90 more when DA'd.

    o.-
    You still never want to use Dark Arts on it. Why spend 2,400 mp on a 50 potency oGCD aoe attack. It's worse than dark passenger. Just drop two more abyssals.
    (0)

  4. #14
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kabooa View Post
    Unless the tool tip is incorrect, Abyssal Drain does not receive additional potency when DA'd.
    I guess I thought he was talking about Quietus.

    AD 120pot
    Q 160

    DA+Q 210

    DA is only worth it on a Quietus if there are at least 5 enemies (5 x 50 extra potency = 250 pot, 10 more than 2 x ADs which is roughly the same MP as DA) so I thought they were discussing whether or not Quietus was ever worth DA.

    That's why I said I would like to see DA-Quietus become 240 potency so it would make sense to use even on packs of 3.
    (1)

  5. #15
    Player
    BlackironTarkus's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    104
    Character
    Jin Karasu
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Falar View Post
    I guess I thought he was talking about Quietus.

    AD 120pot
    Q 160

    DA+Q 210

    DA is only worth it on a Quietus if there are at least 5 enemies (5 x 50 extra potency = 250 pot, 10 more than 2 x ADs which is roughly the same MP as DA) so I thought they were discussing whether or not Quietus was ever worth DA.

    That's why I said I would like to see DA-Quietus become 240 potency so it would make sense to use even on packs of 3.
    I posted the incorrect value. It's 40 more than abyssal as a GCD but it's just not worth using Dark arts on.

    On 5 enemies, DA Quietus is a 600 potency value oGCD attack that costs 2,400 mp.
    On 5 enemies, 2 abyssals is worth 1,200 potency total. To date there are no mob packs that are short lived enough that you can't drain your MP bar on abyssals.

    The only situation in which you want to DA your Quietus:
    Not in Grit
    Blood Weapon is on
    Dark Passenger is on CD
    Missing MP % is greater than # of targets * 5% (IE: you're missing 40% mp after Dark Arts and there are 6 targets, which would recover 30% mp total).
    You would otherwise generate more MP than your max.
    (0)
    Last edited by BlackironTarkus; 07-09-2017 at 05:20 AM.

  6. #16
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by BlackironTarkus View Post
    I posted the incorrect value. It's 40 more than abyssal as a GCD but it's just not worth using Dark arts on.

    On 5 enemies, DA Quietus is a 600 potency value oGCD attack that costs 2,400 mp.
    On 5 enemies, 2 abyssals is worth 1,200 potency total. To date there are no mob packs that are short lived enough that you can't drain your MP bar on abyssals.

    The only situation in which you want to DA your Quietus:
    Not in Grit
    Blood Weapon is on
    Dark Passenger is on CD
    Missing MP % is greater than # of targets * 5% (IE: you're missing 40% mp after Dark Arts and there are 6 targets, which would recover 30% mp total).
    You would otherwise generate more MP than your max.
    Actually, I am retarded. I don't know what I was thinking, I was only trying to get to 240 but not thinigng about the targets.

    For DA-Quietus to draw even with 2 x AD, it would need an eye-popping 400 potency. Man, that is just bad design.
    (0)

  7. #17
    Player
    Vallamaria's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    93
    Character
    Lydalia Vallamaria
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Well this thread wasn't even about potency values to begin with. It's about the sound effect on Bloodspiller and the fact that the thread OP feels it's not loud enough. Which honestly I have to agree with. For what the skill is supposed to be the sound effect isn't loud enough and the visual effect really isn't all that impressive either. So it doesn't really feel all that satisfying to use.
    (0)

  8. #18
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Real talk, only thing I dislike about Bloodspiller is that goofy part at the end of the animation where we almost lose our balance.
    (0)

  9. #19
    Player
    BlackironTarkus's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    104
    Character
    Jin Karasu
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Vallamaria View Post
    Well this thread wasn't even about potency values to begin with. It's about the sound effect on Bloodspiller and the fact that the thread OP feels it's not loud enough. Which honestly I have to agree with. For what the skill is supposed to be the sound effect isn't loud enough and the visual effect really isn't all that impressive either. So it doesn't really feel all that satisfying to use.
    I think it would be impactful as is as an oGCD, I kind of like the spiller animation but I think it could use a "boom" at the end of the sound effect. Like a darkness explosion sound.

    And yeah I was making a point about how how the potency too contributes to the two new skills overall just feeling... lackluster. Doesn't sound impactful, doesn't feel impactful, and in the grand scheme of DPS isn't actually all that impactful.
    (0)

  10. #20
    Player
    Vallamaria's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    93
    Character
    Lydalia Vallamaria
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by BlackironTarkus View Post
    I think it would be impactful as is as an oGCD, I kind of like the spiller animation but I think it could use a "boom" at the end of the sound effect. Like a darkness explosion sound.

    And yeah I was making a point about how how the potency too contributes to the two new skills overall just feeling... lackluster. Doesn't sound impactful, doesn't feel impactful, and in the grand scheme of DPS isn't actually all that impactful.
    Well I just meant the animation itself isn't exactly overly impactful enough when also combined with the sound effect also lacking impact. Since generally if a skill isn't all too inmpactful in the sound department then you would expect it to be more impactful in the visual department instead. Honestly I probably wouldn't have any complaints about the animation if the sound effect were louder or if as you suggested they added a darkness explosion sound at the end.

    Yeah, I certainly have to agree that certain potencies certainly have felt extremely underwhelming too. Despite being a GCD, costing 50 gauge, not inflicting any debuffs, and not having an extra enmity generation effect Quietus does such pitiful damage even with DA.
    (0)

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