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  1. #71
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Tigra View Post
    didnt they nerf monks a long time ago because they were ahead by alot in DPS and only brought that.... also sam at leasts brings a slashing debuff monk didn't even bring that
    A slashing debuff that every class who has it now has it as a part of their optimal DPS rotation? It's mostly irrelevant utility because it's nothing special and nothing that's even slightly beneficial to the other jobs that have it.

    From my perspective, I look at classes and see things that are clearly undertuned, and less clear examples of things that are overtuned. There's no way the problem with Monk and Dragoon's damage output is Samurai's fault. There's no way that Warrior's complete lack of utility with nothing to make up for it or Dark Knight's low relative damage are Paladin's fault.

    You could make a good argument for Astrologian, as Scholar is clearly undertuned right now too, and bringing it up to snuff might be detrimental to White Mage's standing, but that's a unique case, as Astrologian brings things that nothing else in any other role brings relative to other members of its role. It brings so much that it's actually hugely detrimental to not take it and I don't think you could make that argument for anything else right now.

    Balance issues aside, and back on topic, I leveled up all tanks to 60 so I just switched to Paladin when SB came out. I don't like what they did to Warrior, but I always liked the other two tanks more from an aesthetic point of view so switching didn't really stress me out too much. The changes make me upset purely from a game design standpoint.
    (0)

  2. #72
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Things that need to be nerfed.

    SCH single target damage
    SCH AoE DPS
    AST Balance and AoE heals
    NIN's deeps
    SCH pets
    BRD's personal deeps.
    Holy and Gravity
    DRK

    What needs to be buffed:
    WAR deeps in and out of tank stance
    MCH in general
    DRG.

    Did I miss anything?
    (0)
    Last edited by Thunda_Cat_SMASH; 07-08-2017 at 10:10 AM.

  3. #73
    Player
    AlexSag's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    105
    Character
    Alex Sage
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Please stop asking for PLD to be nerfed. I just got awesome and most of us are really enjoying it. Plus is solved nothing. Tank damage already took a pretty big hit and lowering PLD damage isn't going to really make WAR or DRK happy. WAR really needs to have it's damage boosted. Loosing their position as the tank with the highest DPS has really hurt the identity of the job. I'm not sure what's wrong with DRK, but I know they keep posting about hating how the job currently plays, so I'm thinking someone should take a look at that. If I had to rank things though, I think MCH probably needs the most help (since people have straight up stopped playing the job), then SCH (yeah, they broke all the things for SCH), then probably WAR.
    (0)

  4. #74
    Player
    Intellion's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    72
    Character
    Remi Myrtoa
    World
    Cactuar
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Things that need to be nerfed.

    SCH single target damage
    SCH AoE DPS
    AST Balance and AoE heals
    NIN's deeps
    SCH pets
    BRD's personal deeps.
    Holy and Gravity
    DRK

    What needs to be buffed:
    WAR deeps in and out of tank stance
    MCH in general
    DRG.

    Did I miss anything?
    I agree with MCH, DRG, and WAR needing buffs. But those classes you listed do not need nor deserve nerfs, especially DRK, BRD, and SCH. Like, what?
    (3)

  5. #75
    Player
    Vallamaria's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    93
    Character
    Lydalia Vallamaria
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Things that need to be nerfed.

    SCH single target damage
    SCH AoE DPS
    AST Balance and AoE heals
    NIN's deeps
    SCH pets
    BRD's personal deeps.
    Holy and Gravity
    DRK
    Surely you must be joking or trolling? Because I have no idea why in the world you would suggest nerfing SCH or DRK. SCH currently has the shortest end of the Healer stick this expansion. Meanwhile DRK may be above WAR but it's still far below PLD which is quite overtuned.
    (2)

  6. #76
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    I haven't played most of the other jobs, but from what I've seen and played:

    Red Mage needs a damage nerf, or Black Mage needs a damage buff. I say this as someone who now mains RDM. We do far too much damage, AoE and single target. Especially compared to Black Mage, which is supposed to be the staple big damage mage. I mean watching some of the numbers go off with a black mage in the party I pretty much do the same damage per spell (slightly less), but cast them out faster because of chainspell. BLM has thunder, yeah, but i wouldn't be surprised to see RDM damage ahead of BLM by a decent margin if the numbers were compared in spite of not having a DoT.

    Astrologian is fine and doesn't really need a nerf in my opinion, but I wouldn't be upset by a nerf here and there (like to Balance, perhaps a slight one to noct stance). I just want the healers to be balanced with each other.

    Scholar needs buffs. Idk stats on their damage (heard they got hit hard), but AST's noct stance shields are generally better since they're instant cast and always add more shields than what was healed for with aspected benefic. SCH is supposed to be the mitigation healer. AST seems to fare better in that department at the moment (because instant cast shields that don't heavily rely on crits).

    Machinist is stuck in a hole, needs buffs in general and perhaps mechanic changes to be more consistent.

    Warrior could use a bit of a damage buff, but it will be a bit of a hassle to do so I think without inciting the whole "Tank Damage needs to be buffed!" and "Tanks aren't DPS" arguments.
    (0)

  7. #77
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Things that need to be nerfed.

    SCH single target damage
    SCH AoE DPS

    AST Balance and AoE heals
    NIN's deeps
    SCH pets
    BRD's personal deeps.
    Holy and Gravity
    DRK


    Did I miss anything?
    This is why devs should never take NA forums seriously. News flash: SCH doesn't really have AoE anymore. Literally the only thing there that has actual merit to it is that, yes, AST needs a nerf to Balance.

    Uh okay, Bard I'll probably give to you since I'm pretty much consistently top of the charts among my raid group, although part of that could be due to absurd skill ceiling/optimization more than anything else. (Although if I'm doing that now, when Bard DPS should be at their lowest throughout the entire expansion due to low starting crit rate, I'm gonna sprint right into a gap between myself and the rest of the DPS in my group due to the RNG-heavy nature of Bard exponentially benefiting from crit procs more than every other job in the game, as was the case with the top Bards effortlessly demolishing everything at the end of HW.)
    (1)

  8. #78
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Things that need to be nerfed.

    SCH single target damage
    snip
    In case this isn't a troll post...

    SCH Single target damage: White Mage has best at the moment to my understanding, SCH is fine here.
    SCH AoE DPS: Got nerfed to hell already from what I've seen.
    AST Balance and AoE Heals: Balance could be nerfed, but doesn't exactly need to be. AoE Heals aren't that spectacular.
    SCH Pets: Are fine, though I heard they were dumber than before. Dunno if that's actually the case.
    BRD's DPS: Compared to MCH? Just buff MCH. BRD numbers aren't hitting Melee/Caster DPS to my understanding, it's fine.
    Holy and Gravity: Holy is very good, it and stone 4 are what makes WHM the highest damage healer. Damage nerf? Wouldn't be that uncalled for because of the stun. Gravity is Holy without the stun. Gravity is fine. It eats so much MP that AST can't stand to use it too much since it doesn' thave WHM level MP sustain.
    DRK: Nerf DRK? You're joking, yes?
    (1)

  9. #79
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    I guess I am just counting my blessings while they exist, because my "Mains" are PLD, WHM, and SAM. Well, I did NIN as my DPS up until the end of HW which was just a week or two before SB arrived in Early Access. It was horribly undergeared so I made the decision to instead use PLD to get through the MSQ and skip all the side-quests and leave them for SAM which seemed like a much more interesting job (even if it was lacking cool little features like Stealth and movement speed buff).

    I do feel a bit sad for those classes who were hit with the nerf hammers... I main'd PLD back before Heavensward. Remember that?

    We were so useless back then. We couldn't self-heal for jack, our DPS was downright worst of all the classes in the game, bar none, and the only thing we had was single-target survivability, but only in groups where people could heal us. So yeah, I remember how much it sucked to be on the bottom of the totem pole.
    (0)

  10. #80
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by File2ish View Post
    I haven't played most of the other jobs, but from what I've seen and played:

    Red Mage needs a damage nerf, or Black Mage needs a damage buff. I say this as someone who now mains RDM. We do far too much damage, AoE and single target. Especially compared to Black Mage, which is supposed to be the staple big damage mage. I mean watching some of the numbers go off with a black mage in the party I pretty much do the same damage per spell (slightly less), but cast them out faster because of chainspell. BLM has thunder, yeah, but i wouldn't be surprised to see RDM damage ahead of BLM by a decent margin if the numbers were compared in spite of not having a DoT.
    I think BLM needs to have the potencies for Fire IV and Blizzard IV brought back up to be honest, maybe even boosted a bit beyond what they were originally. That said, I don't see why RDM should perform below BLM necessarily. I understand that RDMs bring more utility to a group, but if Crowd Control abilities weren't useless in group content, BLM would bring as much if not more, and I do think that is something SE should honestly look into.
    (2)

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