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  1. #1
    Player
    KingFrost's Avatar
    Join Date
    Jul 2015
    Posts
    101
    Character
    Arc Papillon
    World
    Jenova
    Main Class
    Pugilist Lv 70
    If it's any consolation, our number of useless abilities could be potentially awesome if we ever get an overhaul. They just need number tweaks to be good and no one will miss the old versions! Cheap and effective.

    AoE chakra move? Arm of the Destroyer or Tornado Kick! Greased Lightning refresh? Riddle of Wind! Anything remotely useful to out kit via formless skill? One-Ilm Punch!!

    The sad thing is a stun and silence are actually great utility, we just have them implemented in such stupid ways.
    (3)

  2. #2
    Player
    echo78's Avatar
    Join Date
    Aug 2016
    Posts
    78
    Character
    Echo Skyla
    World
    Siren
    Main Class
    Warrior Lv 100
    Quote Originally Posted by KingFrost View Post
    If it's any consolation, our number of useless abilities could be potentially awesome if we ever get an overhaul.
    Stormblood was the chance for that overhaul. There isn't a chance at any real change for 2 more years now.

    SB monk gets more disappointing the more I think about it. I don't care that monk is "meta" now because DRG got nerfed into the ground, I just want monk to be fun again.
    (3)

  3. #3
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by KingFrost View Post
    If it's any consolation, our number of useless abilities could be potentially awesome if we ever get an overhaul. They just need number tweaks to be good and no one will miss the old versions! Cheap and effective.

    AoE chakra move? Arm of the Destroyer or Tornado Kick! Greased Lightning refresh? Riddle of Wind! Anything remotely useful to out kit via formless skill? One-Ilm Punch!!

    The sad thing is a stun and silence are actually great utility, we just have them implemented in such stupid ways.
    That's not any consolation, it's an indictment of the Dev Team's complete failure to address useless actions on Monk during the action rework. Most of the changes Monk got didn't make actions useful, they were more like appeals toward the actions being useful while fixing none of the underlying problems. One Ilm Punch is now a stun, but it's infeasible to use because of how forms work, Tornado Kick had its recast reduced but it still has such a high use cost it's a loss to use, and Tackle Mastery and the Riddles try to incentivize not using Fists of Fire but fail because Monk is a DPS job so why leave Fire ever.

    And frankly I doubt the devs will be held to task for this, the Monk player base is one of the smaller ones in the game so we can't make enough noise for them to care.
    (6)