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  1. #1
    Player
    MiniPrinny's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    448
    Character
    Sakura Yukimoto
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Talec View Post
    Whatever that Job is, that's currently ingame, it is not a Dark Knight.
    As a veteran of the series as a whole, I noticed immediately that DRK took a lot of elements from the Mystic Knight/Rune Fencer Job. It's an older Job dating back to FFV, long before DRK became truly defined, a Job which fought by enchanting their weapons with various spells, usually from the black magic spell pool. Dark Knight in FFXIV isn't a far cry from that, and that may have been what they were trying to evoke with the change. I still dislike it though!

    Quote Originally Posted by Xenosan View Post
    But so far in SB, every time we've had extended downtime mechanics phases (like Frog Knight in Omega) I cringe at the thought of having Darkside drain again.

    I miss the risk/reward of Darkside, but I imagine its gone because devs felt it limited how crazy they could get with fight mechanics.

    And they got fed up with patching DRK in PVP. (Though DRK in PVP by end of 3.56 was great, regret that I listened to naysayers for so long. DRK was very fun, RIP real PVP)
    Couple of points: First off, just... turn off Darkside? Maybe ask your BRD or MCH for Refresh? It's not that hard to do. Secondly, the devs weren't limited, if they were, we wouldn't have had a close to 40s break in Alexander Prime's encounter when he decides to use Divine Judgement. Finally, DRK is stronger in PvP now than they were in 3.56, and DRK now has a specific niche, they're anti-healers and pull squishies into the pack to slaughter them.
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    Last edited by MiniPrinny; 07-07-2017 at 08:45 PM. Reason: 1000 is a terrible number.
    Something... something... edginess... shadows... wait... I'm supposed to be a paragon of love and justice!

  2. #2
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by MiniPrinny View Post
    ..
    There is no comparison to be made to old PVP and the current (if PVP is even what you'd call it), since it's an entirely different system were ever Job is now it's own PVP alternative. My point was throughout 3.x+, the amount of DRK hotfixes is probably what set them down the path of, "fuck it we're dropping Darkside drain completely," @SB.
    (2)

  3. #3
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MiniPrinny View Post
    As a veteran of the series as a whole, I noticed immediately that DRK took a lot of elements from the Mystic Knight/Rune Fencer Job. It's an older Job dating back to FFV, long before DRK became truly defined, a Job which fought by enchanting their weapons with various spells, usually from the black magic spell pool. Dark Knight in FFXIV isn't a far cry from that, and that may have been what they were trying to evoke with the change. I still dislike it though!

    Just a point of note: DRK was defined in FF4. Technically Leon in FF2 was a DRK, but the role wasn't really defined back then. The main character, Cecil, was a Dark Knight. And he was pretty much the definitive design of what a DRK is supposed to be. A tough, high damage dealing job that sacrificed HP to deal even more damage.

    The FFXIV DRK is actually much closer to the original DRK design (Cecil) than any other role, including Magic/Mystic Knight and Fencer. FFXI was close, but DRKs were way too squishy to really be what a DRK was intended to be.
    (2)

  4. #4
    Player
    MiniPrinny's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    448
    Character
    Sakura Yukimoto
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kaedan View Post
    -snip-
    I think you misunderstood me. I was just noting that DRK borrowed a lot to flesh out its kit. There's nothing wrong with the design of the Job in FFXIV mechanically, you're still trading something (natural MP regen and outside MP regen) for power. I think the Job honestly could just use with some tweaking, especially revolving around the frequency of Dark Arts usage and the lack of damage and utility the Job currently offers when compared to its peers. Warrior also needs utility boosting, but that's a different topic all together.

    Quote Originally Posted by Xenosan View Post
    There is no comparison to be made to old PVP and the current (if PVP is even what you'd call it), since it's an entirely different system were ever Job is now it's own PVP alternative. My point was throughout 3.x+, the amount of DRK hotfixes is probably what set them down the path of, "fuck it we're dropping Darkside drain completely," @SB.
    You do realize that the enemies are supposed to stand in your salted earth, right?

    Jabs aside, I doubt that the draining cost of Darkside was removed because of PvP. They likely wanted to do what they did to PvP since they released the Feast, it was just an inopportune moment to overhaul the system in such a way. In fact, PvP is likely the strongest aspect of the game right now, with each Job being rather well balanced and every Job having a specific niche in PvP environments.

    As for your haughty idea of what PvP is, pruning the Jobs down to their bare essentials and removing gear as a contributing factor is probably for the best, since that sort of change allows SE not only greater control in regards to balance, but also makes it more like a fighting game, where each character has their specific attributes. If you think of FFXIV's PvP as more like Street Fighter or Tekken, it's easy to see how PvP is now almost entirely skill based.
    (0)
    Last edited by MiniPrinny; 07-08-2017 at 02:26 AM.
    Something... something... edginess... shadows... wait... I'm supposed to be a paragon of love and justice!

  5. #5
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by MiniPrinny View Post
    In fact, PvP is likely the strongest aspect of the game right now, with each Job being rather well balanced and every Job having a specific niche in PvP environments.
    WAR would like a word with you.
    (0)

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