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  1. #271
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by TielF View Post
    But when I run into bad players trying to do it in trial roulette, it does make me a bit salty because I can't understand why people wouldn't put in a basic level of effort when they're playing a game that you have to play with other humans. Why would you let 7 other people down by not trying to improve yourself the whole journey up to this point so that you can handle the fight? That's something I don't understand.
    What I don't understand is why people still don't realise that there are going to be varying skill levels in a group, and it's not necessarily for lack of effort that mistakes can be made. People sit on their ivory towers and say 'git gud', but rarely do they actually read into what's going wrong in the first place. They chalk it up to a lack of effort or plain stupidity, which is very rarely the case.

    You want to know what kills people? Reaction times kill people for one. Cat like reflexes you may have, but not everyone else might. You know what else kills people? Latency. Not everyone has a super-fast connection, and there will be people who see the markers a bit too late, or misjudge their escapes and get hit. Want to know what else kills people? People kill people. By constantly belittling your group and telling they're not good enough, you can guarantee some of them are going to play worse, not better. They're more likely to make mistakes because they'll be so focused on one mechanic that they'll forget another.

    It's fine to be better than someone else at a game, but this isn't the only metric to measure by.
    (7)

  2. #272
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Sorry but "in my day". If you got to the last boss of a game and couldn't kill it, welp, I guess I'm not finishing this until I return to it "some time" and finally figure out a way to kill it. There was never a patch coming. It will get nerfed eventually, but SE don't want to just remove the challenge that some people would expect at the end of the game. Can you imagine how some people would feel to go through all that story, get to the end and then Shinryu turns out to be easier than Sirensong. Especially when the fight is just avoid x until boss dies. There's nothing complex or mechanical to it.
    (4)

  3. #273
    Player
    Primm's Avatar
    Join Date
    Nov 2013
    Posts
    53
    Character
    Primm Darklyn
    World
    Shiva
    Main Class
    Weaver Lv 60
    I'm so glad that we finally found someone who keeps the ultimate truths and shares them with us.

    SE can't have an instance at that difficulty
    it's going to gate people from content
    They will lose subs otherwise and it's bad for business.
    These are all your narrowminded predictions and it's nowhere close to being objective. I don't think that Ozma made Dun Scaith the least run and popular 24 man dungeon ever. In fact most people I met liked the fight a lot and the challenge it was in the beginning.

    Right now I experience the same, Shinryu seems to be very popular and many people see it as one of the better fights in the game. Everytime someone asks for help in a linkshell people volunteer much more than usual.

    This is not a visual novel, the end boss of such a big game can stand a certain difficulty in my humble subjective opinion.
    (1)

  4. #274
    Player
    chocopoko's Avatar
    Join Date
    Dec 2016
    Location
    started in Limsa but my heart is in Gridania
    Posts
    29
    Character
    Olaf Falsen
    World
    Atomos
    Main Class
    Dark Knight Lv 70
    I disagree. I think this is good for business since there will be no congestion. and the remaining players will be the ones who learned how to fight like a true warrior of light
    (0)

  5. #275
    Player
    Lildragora's Avatar
    Join Date
    Jun 2017
    Location
    The Azim Steppe
    Posts
    218
    Character
    Lillian Mandragora
    World
    Leviathan
    Main Class
    White Mage Lv 70
    Anyone remember Titan HM and the relic quest in ARR? Good memories If I can spend a week straight trying to kill something so I have a relic to go into BCoB back then, you all can deal with something that at most would take a day with a PF group..
    (1)

  6. #276
    Player
    EvinnaReed's Avatar
    Join Date
    Nov 2014
    Location
    Gridana
    Posts
    129
    Character
    Evinna Reed
    World
    Goblin
    Main Class
    White Mage Lv 70
    My party beat it in one go without knowing how to do the fight. Just learn to dodge. Please SE, keep it as it is.
    (2)

  7. #277
    Player
    Draka's Avatar
    Join Date
    Mar 2012
    Posts
    26
    Character
    Shino Senkatsu
    World
    Balmung
    Main Class
    Gladiator Lv 60
    I do not think that this Trial should be nerfed. All of the mechanics displayed in the fight are things that everyone has encountered throughout the game multiple times and doesn't introduce any sort of new, unknown mechanic.

    In addition to that, the fight felt like a grand finale to 4.0. It felt like a final boss fight in any other game. Thordan dropped the ball on that, becoming a glorified light show as people just stomped him into oblivion and gave 3.0 a less than satisfying sense of fulfillment (then Nidhogg went and reversed that. People cried nerfs for that Trial too and lo and behold, it didn't get nerfed and people are getting through just fine.)

    People cried nerfs for Weeping City, it didn't, received praise for it, and people cleared anyway.
    People cried nerfs for Final Steps of Faith, it didn't, received praise for it, and people cleared anyway.
    This will play out no different.
    (2)

  8. #278
    Player
    Heikki's Avatar
    Join Date
    Mar 2016
    Location
    Ul'dah
    Posts
    1
    Character
    Kojiro Sasaki
    World
    Behemoth
    Main Class
    Astrologian Lv 60
    I honestly hope this is some kind of joke lol.

    The fight is by far the best designed trial (and I mean it) we've had so far in Stormblood. Why do you wanna ruin it by nerfing it? It's not even something like Steps of Faith that required some sort of coordination (that is indeed a bit too much to expect from DF groups). All you gotta do is DODGE, and people still want it to be nerfed????

    In all seriousness. If you can't clear it, I think you might be playing the wrong game.
    (2)

  9. #279
    Player
    Precariusa's Avatar
    Join Date
    Nov 2016
    Posts
    2
    Character
    Cahaya Dewi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    I agree that it doesn't need to be nerfed. It was a really fun fight and I've only been playing the game since last July. It'd be shame if it did get nerf.
    (1)

  10. #280
    Player
    TielF's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    7
    Character
    Mother Tiel
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Lemuria View Post
    Reaction times kill people for one. Cat like reflexes you may have, but not everyone else might. You know what else kills people? Latency. Not everyone has a super-fast connection, and there will be people who see the markers a bit too late, or misjudge their escapes and get hit. Want to know what else kills people? People kill people. By constantly belittling your group and telling they're not good enough, you can guarantee some of them are going to play worse, not better.
    I never said that I was a dodgemaster or that I never die. Sometimes the combo of tail on my tile+rectangle aoes still nabs me when I'm trying to heal while moving. I get it, some combos suck. But every time I go in there I learn to dodge it better. Some people die to the same thing over and never stop dying. Those people I don't understand, who don't learn or show that they're trying to learn. And you can clear even with many deaths. My first clear had healer lb3 plus reses.
    But people tried their best to not die consistently to mechanics & did their jobs with a modicum of skill.
    Latency, ho boy. I understand if that gets you too, I have EU friends on NA servers and they suffer. I myself cleared while dcing and rubberbanding slightly. The thing is that yes, you will die sometimes to latency, but if you still perform your job at a basic level, you can get through that one way or another. The fight is very forgiving in that I haven't seen enrage ever even with bad parties.
    And I never make fun of my party. I try to explain mechs if that's needed. I don't drop immediately when I get into trial roulette and see it's the Menagerie. I stick with the party even if they're destined to fail, and I've never initiated an Abandon Duty. Ever.
    It's a part of the story, people need to get through it- I get that. So I keep my salt and vinegar out of chat and do the best job I can to get us through.
    I'm only mad when people aren't doing the minimum needed to clear, because they shouldn't be at such a low level of skill after spending dozens of hours learning the game while leveling up.
    (0)

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