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Thread: delete Bahamut

  1. #31
    Player
    Elfidan's Avatar
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    Elfidan Gadfor
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    Ultros
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    Reaper Lv 100
    Could also give people a button in the config to hide pets.
    (0)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  2. #32
    Player
    Zetsumei_Tsunarashi's Avatar
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    Zetsumei Tsunarashi
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    Sargatanas
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    Summoner Lv 100
    Quote Originally Posted by missybee View Post

    My question is...can you not place Bahamut?
    Bahamut is not technically even a pet. It has no health bar and can not be targeted. It's just a graphical effect like any other skill with a big flashy effect. A good comparison would be the frog that appears during that one ninja skill.

    Which is why the most simple solution is just include it as an effect which can be hidden through the character config.
    (2)

  3. #33
    Player
    Avatre's Avatar
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    Avatre Drakone
    World
    Cactuar
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    Dancer Lv 100
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    Bahamut is not technically even a pet. It has no health bar and can not be targeted. It's just a graphical effect like any other skill with a big flashy effect. A good comparison would be the frog that appears during that one ninja skill.

    Which is why the most simple solution is just include it as an effect which can be hidden through the character config.
    Or reduce it's size to 2/3 of what it is now. That would probably help those that are affected by it. I'm typically on a ranged when I am paired with a SMN, or they are far enough back that it doesn't affect my camera more than turning it 5 degrees to either side. Though, most of the time my camera is at an angle to whatever I'm fighting(looking downwards towards my character) and not directly horizontal/vertical.
    (0)

  4. #34
    Player
    missybee's Avatar
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    Mia Montblanc
    World
    Sargatanas
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    Astrologian Lv 94
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    Bahamut is not technically even a pet. It has no health bar and can not be targeted. It's just a graphical effect like any other skill with a big flashy effect. A good comparison would be the frog that appears during that one ninja skill.

    Which is why the most simple solution is just include it as an effect which can be hidden through the character config.
    Oh...hmm. Well that is kind of a bummer.

    I personally don't mind him, but if enough people have an issue I am sure SE will implement something eventually.
    (0)

  5. #35
    Player Dualgunner's Avatar
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    Aug 2014
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    Lilila Lila
    World
    Coeurl
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    Machinist Lv 80
    Quote Originally Posted by Faliandra View Post
    lol my bad,i actually thought the OP does play smn. kinda missed the "as a melee" part. its still funny tho...cos im sure it does apply to some people anyway.










    ok but....more importantly, what does your g/f think about it?
    TBH I missed the "as a melee" bit too lmao. I'm sure there are some too, but those are "I immediately regret this decision!" moments I think :P
    (0)

  6. #36
    Player
    RhaegarFFXIFenrir's Avatar
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    Character
    Asagiri Shirogane
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Hell, I don't ACTUALLY want to delete him. I get that summoners have been asking for this for years and I don't want to take that away from them at all. I'm just saying it can be an inconvenience to some of the rest of us. As another person mentioned, I'm also a player that likes to play fully zoomed out so that I can see more of the battlefield. This puts my camera IN bahamut or right behind him. I think a transparency slider in our character config is the way to go here. I don't want to hide it completely, I just don't want it to block my view. A slider would also give people the option to turn it to 100% transparent (not see at all) to 0% transparent (as things are now, which some SMN may want). Once again, I want to reiterate that I don't want SMN changed, I just want an option available client side that allows us to deal with how WE perceive THEM.

    Also, enough with the nerf SAM nonsense. Their dps is working exactly as intended. It's kinda like 2.0/3.0 MNK done right. Nerf them and then there'd be 0 reason to bring one because the party utility they bring is their high dps, and nothing else. That's a different topic entirely. :P
    (2)
    Last edited by RhaegarFFXIFenrir; 07-07-2017 at 02:47 AM.

  7. #37
    Player
    FallenArisen0990's Avatar
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    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    SE shouldn't bother making animations at all. All everyone wants to do is turned them off. Should be a melee swing and then damage..
    (1)

  8. #38
    Player Dualgunner's Avatar
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    Lilila Lila
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    Coeurl
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    Machinist Lv 80
    Quote Originally Posted by FallenArisen0990 View Post
    SE shouldn't bother making animations at all. All everyone wants to do is turned them off. Should be a melee swing and then damage..
    I love playing extremes!

    SE should amp up every animation to Bahamut summoning levels. I don't mean that stupid little demi Bahamut. I mean the moon sized one. And the screen should never have anything but shining particle effects everywhere! The challenge comes from guessing where the AoEs are!
    (4)

  9. #39
    Player
    Vanitas's Avatar
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    Aug 2013
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    I wish I had a Girlfriend.
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    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    In Eorzea, Bahamut delete you.

    But really, complaints like these are why we can't have nice things.
    (2)
    Last edited by Vanitas; 07-07-2017 at 03:10 AM.

  10. #40
    Player
    loreleidiangelo's Avatar
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    Lorelei Diangelo
    World
    Leviathan
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    Dancer Lv 74
    Quote Originally Posted by Avatre View Post
    Or reduce it's size to 2/3 of what it is now. That would probably help those that are affected by it. I'm typically on a ranged when I am paired with a SMN, or they are far enough back that it doesn't affect my camera more than turning it 5 degrees to either side. Though, most of the time my camera is at an angle to whatever I'm fighting(looking downwards towards my character) and not directly horizontal/vertical.
    I think reducing its size is something of a kick in the pants to people who DID want bigger summons, though. I'm more in favor of an option to either turn them off or increase their transparency myself, rather than just flat-out making it smaller for everyone. I like Bahamut's design.
    (2)

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