Don't bother. The community of this game cannot be reasoned with and any criticism is met with ire. There is literally no downside to adding more difficulty levels to the game's content, yet they are vehemently against it. *shrug*
You are part of the community - so you automatically are also against more difficulties. Oh, you are not? Well, stop throwing everyone in the same bucket then.
You can be rewarded for the current difficulty - and demand more difficulty. But, you also want more rewards. But the true difficult raids, with rewards, are too difficult. The old ones have a good difficulty, but no rewards. Which you dont like.
Again, you don't want more difficulty, you want more rewards, paired with a difficulty that you can handle, because you cant handle savage. Which is not something we need in the game.
I don't think you understand what I am saying, the rewards only came up because someone suggested that doing old primals is somehow viable solution. Rewards are a given, what I want is more midcore content like I have said (ex primal tier). You have turned this to a nice strawman where I somehow just want stuff, no, I want content, which automatically brings some sort of rewards, because content needs to be rewarding, be that through items or sometimes just fun, which the old primals both lack as I have said. There is a huge abundance of midcore content in this game.
EDIT: apparently I don't know what abundance means lol
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