Quote Originally Posted by Splitinfinity View Post
@SyzzleSpark Because this assumption operates on the 3.xx meta. Optimizing is making the most of what the game has to offer and at that point, as YoshiP has stated, they allowed that dps meta to exist. Now, they are trying to change it and they've done it in the wrong manner. Indeed the quickest way to solve this is to just revert to the previous dps meta. However, SE already heavily implied that tanks DPS is being curbed intentionally. So in effect they are trying to change the previous meta. That DPS meta was established because SE allowed it to happen. Now that they aren't, wouldn't it be more productive to suggest other non-dps changes to SE?Of course that overhaul takes a lot of effort and time but if SE aren't going to budge from their decision then suggesting other ways to fix the issue would seem more prudent. Unless of course the player only truly wants a dps tank rather than a fun, engaging, non-dps more traditional tank. Then thats a player issue not SE
The metagame (god, you made me use that term) will always revolve around killing the raidbosses faster. Thus, the players will always seek ways to maximize the DPS of the party as a whole.

This is how every MMORPG ever made works. It is nothing new and is not specific to any content or era of this game.