1.02 happened. If you knew decimals, you'd know that
Unless, of course, I'm a total idiot and somehow it's not decimals and for some reason 1.10 came after 1.9, and not 1.09...1.2 = 1.20 = 1.200000000000000000000000000000000000000000000000
1.02 happened. If you knew decimals, you'd know that
Unless, of course, I'm a total idiot and somehow it's not decimals and for some reason 1.10 came after 1.9, and not 1.09...1.2 = 1.20 = 1.200000000000000000000000000000000000000000000000
They may be.
http://en.wikipedia.org/wiki/Software_versioning
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The thing is, it's not a decimal number. The dot is a period, not a decimal point, and is intended to separate primary version from sub-version.
Many developers even use a four tiered system, e.g. 1.0.1.2 . This is not one number. it's four numbers. But even in a two tier system, the #.# is not a decimal number, it's two numbers separated by a dot/period.
Everyone has their own methodology when it comes to versioning, but usually the first number represents the major version. an increase of this number is usually a major software overhaul or otherwise includes many entirely new software components. Each number following the first one represents a rmore minor update than the one before it. In the four tier system, the second number, in the context of games, might mean a notable content update and/or a large compilation of fixes. the third/fourth numbers if present usually represent major (visible to users) and minor bugfixes (behind the scenes stuff usually), respectively.
Note that this is just one common interpretation and every developer adapts a versioning system to their own personal tastes.
Some developers simply use the build number, e.g. build 1264- This literally means that the current version is the 1264th time the software was built/compiled.
Last edited by Alhanelem; 11-03-2011 at 11:56 AM.
Which is precisely the subject I left open in the end. I don't that SE handles these as 1.2, 1.3, 1.4, 1.5, ... 1.9, 1.10, 1.11. Regardless, that's how I think about these version numbers, because it's how my brain works.The thing is, it's not a decimal number. The dot is a period, not a decimal point, and is intended to separate primary version from sub-version.
Many developers even use a four tiered system, e.g. 1.0.1.2 . This is not one number. it's four numbers. But even in a two tier system, the #.# is not a decimal number, it's two numbers separated by a dot/period.
Everyone has their own methodology when it comes to versioning, but usually the first number represents the major version. an increase of this number is usually a major software overhaul or otherwise includes many entirely new software components. Each number following the first one represents a rmore minor update than the one before it. In the four tier system, the second number, in the context of games, might mean a notable content update and/or a large compilation of fixes. the third/fourth numbers if present usually represent major (visible to users) and minor bugfixes (behind the scenes stuff usually), respectively.
Note that this is just one common interpretation and every developer adapts a versioning system to their own personal tastes.
Some developers simply use the build number, e.g. build 1264- This literally means that the current version is the 1264th time the software was built/compiled.
I do appreciate your open-endedness on this. Those of us beating the horse on the software period versus a decimal are really trying to convince the others like Defmetal, Kopuno, and the other 38 people that could have liked your post for this reason.
We just want to be on the same page when we're talking or when a fan site translates a post from SE. When we see someone say, 1.2, we give benefit of the doubt that they're talking about 1.20 due to context.
But when someone says their operating system is "Windows 2003/2007/2010" or they use "Office XP/Vista/7", we can't give the benefit of the doubt anymore and for clarity purposes, need to make sure we're on the same page. Being the tech-junkies that we are, just want to make sure that the customers are using the correct labels. It's nothing against you.
...well, maybe there's a roegadyn in his subligar holding it against you, but not me ~ I have chocobo-shaped cookies! (totally not made from real chocobo)
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