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  1. #61
    Player
    AmandaLashaquoa's Avatar
    Join Date
    Jun 2017
    Posts
    68
    Character
    Amanda Lashaquoa
    World
    Diabolos
    Main Class
    Bard Lv 70
    Quote Originally Posted by Farrell View Post
    Bugfixes this time. Balance issues next time when Savage drops. What is so hard to understand about that?
    Yoshi P the man himself told you that? Nice.

    Btw bards, Our "Foe Requiem" reduces phys/magic resistance too by 5%
    Aaand! it lasts 10 seconds.
    Yours reduce by 3%, but you have 2% crit full time (if you play it right)
    And it lasts as long as you have MP
    You now not only deal more dmg (due to having so many DoTs, faster playstyle and dmg ups like crit+ dmg+)
    But you are also have more defensives!
    *Corrected*

    Have a little empathy

    Oh, this has nothing to do with us MCH, but yes it does happen and I won't doubt if it ever happened to any other MCH.
    Quote Originally Posted by ThirdChild_ZKI View Post
    Oh you mean like in Gordias, then they were so desperate for them in Midas people were making their BRDs hurry and level MCH?

    I'll be laughing just as hard this time too if anyone's foolish enough to refuse any job.
    (0)
    Last edited by AmandaLashaquoa; 07-06-2017 at 10:31 PM.

  2. #62
    Player
    Cetonis's Avatar
    Join Date
    Nov 2013
    Posts
    445
    Character
    Sana Cetonis
    World
    Adamantoise
    Main Class
    Bard Lv 100
    REDUCED physical/magical VULNERABILITY, which is applied to your ALLIES. Read it more carefully, and then process it for a minute.

    It's a defensive skill. When you become less vulnerable to something, you take less damage from it. When your party becomes less vulnerable to magical damage, they take less magical damage. There is no offensive property to this.

    MCH has enough real things to complain about, no need to make stuff up. It only de-legitimizes the case.
    (3)
    Last edited by Cetonis; 07-06-2017 at 05:26 AM.

  3. #63
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by AmandaLashaquoa View Post
    Have a little empathy
    I do think MCHs need help, but reduced VULNERABILITY is not the same as an OFFENSIVE buff. Troubadour has never affected the 2% crit buff for ANYONE, party or BRD casting it (and the BRD singing still does NOT get the 2% crit effect). People need to understand this before they come here and complain about BRDs getting a DAMAGE BUFF, which we DID NOT get.
    (3)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  4. #64
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Cetonis View Post
    REDUCED physical/magical VULNERABILITY, which is applied to your ALLIES.
    You'd think they would have picked up on this fact after it was mentioned as a defensive ability on previous pages before the rant on this page.
    (0)

  5. #65
    Player
    Cetonis's Avatar
    Join Date
    Nov 2013
    Posts
    445
    Character
    Sana Cetonis
    World
    Adamantoise
    Main Class
    Bard Lv 100
    If the plan, because SE rarely nerfs anything, is to use brute-force buffs (as is their wont) to bring all jobs up to SAM / NIN level - my inclination re: BRD/MCH (noting that obviously all non-SAMNIN jobs would need to get something) would be:

    - Replace the piercing debuff on Disembowel with some self-buff for DRG.
    - Make Hot Shot 15% instead of 5%, fix some QoL things
    - Make Straight Shot 15% instead of 10%
    - Make Army's Paeon 8% per stack instead of 4%

    This should see MCH gain ~3% or so on BRD, which is roughly the contributed-damage gap on Susano (I don't want to read too much into Lakshmi given its particulars). And then you could see how savage plays out from there.

    SE seems firm in their belief that mobility requires a damage penalty, so we'd still be well short in overall contribution compared to the dynamic duo. I'm unsure if that's actually a correct stance to take, but who knows, they could be right with the way these fights look.
    (0)

  6. #66
    Player
    photometrik's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    X'kireh Tsunhe
    World
    Mateus
    Main Class
    Machinist Lv 90
    I posted this in another thread, but I felt it deserves repeating here. The current rotation for the class depresses me with how clunky it feels.

    As for FT- I don't see why I can't move while using it. At a reduced speed? Sure. But it's frustrating when every little movement I make wastes the ability.

    I find myself skipping OH on WF entirely, only pushing it when additional burst is necessary. I know this gimps my DPS a bit, but it just feels more fluid than the current meta rotation.

    The lockout and removal of GB after OH feels too punishing to be worth the 10%, imo. Instead, why not just reset heat to 0? Is that not punishing enough? Ultimately, I'd like to see less focus on a perfect WF and more into sustained dmg, maybe by buffing the potency of Heated Shots while between 50 and 100 heat.

    With the current state of MCH, I've been seriously contemplating abandoning my most beloved class for BRD, and that makes me really sad.
    (0)
    Last edited by photometrik; 07-06-2017 at 06:57 AM.

  7. #67
    Player
    Cetonis's Avatar
    Join Date
    Nov 2013
    Posts
    445
    Character
    Sana Cetonis
    World
    Adamantoise
    Main Class
    Bard Lv 100
    I'd like to see less focus on a perfect WF
    Honest question - why is this the "focus"? In 3.x, centering everything on WF made sense because it wasn't just about WF but also the up to four other damage cooldowns you had in tandem with it, totaling up to some +84% bonus damage beyond 25% from WF. It was about milking a massive burst phase, moreso than WF in particular.

    But looking at things now, WF appears to range from 4.25 to 5.75% of a MCH's dps (even on bad runs). The apparent takeaway is that getting super caught up in trying to build perfect WF's is a minor optimization at best, and a significant loss at worst if you make enough sacrifices in the process.
    (0)

  8. #68
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Cetonis View Post
    But looking at things now, WF appears to range from 4.25 to 5.75% of a MCH's dps (even on bad runs). The apparent takeaway is that getting super caught up in trying to build perfect WF's is a minor optimization at best

    Think of WF as an extension of your overall damage. With a good rotation, the closer you get to 6% the better your overall damage is. Your damage is high regardless because of a rotation in which CDs are sync'd. During the time of setup, your wildfire window is also in the buff windows of other jobs and our own, so you're pushing your big damage at the time of most burst CDs to get higher overall damage. The Wildfire explosion at the end is just a cherry on top.

    It's not the case that we're doing a subpar rotation around a WF. It just so happens that the optimal rotation lines up every time with our wildfire and we push ourselves a tiny nudge using an OGCD to optimize it because why not.
    (0)

  9. #69
    Player
    Heimdalgc's Avatar
    Join Date
    Feb 2016
    Posts
    46
    Character
    Heimdal Gjallarhorn
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    MCH sucks now
    (2)

  10. #70
    Player
    AmandaLashaquoa's Avatar
    Join Date
    Jun 2017
    Posts
    68
    Character
    Amanda Lashaquoa
    World
    Diabolos
    Main Class
    Bard Lv 70
    Well, I don't see your point bards, are you asking for more buffs now or what?
    You still have DoTs, you have more dmg+ skills, crit+ , now you have defensives.
    What is your point, BRD? To say we are equals? or what? What are you complaining about?
    MCHs do have every right to rant, your job is way ahead of MCH, what are you trying to prove? If you really can't output more DPS than a MCH then you should roll SAM; As far as I know it is really easy to play BRD, are you mad because we want better skills or what?
    I corrected the text above, but even so, you are still at advantage.
    "Oh troubadour doesn't give crit" - Yeeah, its some other skill that does, you can have 2% crit up for the whole party, so fucking what if it doesn't affect or used to affect you? Your parties are still better off with BRD than MCH.
    Do you even care seeing the point or you just want to halt our chances to get a buff?
    (0)

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