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  1. #1
    Player
    Leananshee's Avatar
    Join Date
    Dec 2013
    Posts
    26
    Character
    Leananshee Demonreach
    World
    Cerberus
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Jonnycbad View Post
    We lose both BoTD and Dragon Eyes
    This is my biggest gripe with it...it takes me long enough to build up the eyes in the first place...only to hit a mechanic (and there's plenty of them) where its a race against the clock, even at the full 30sec with the extra 15sec if you BotD ready to repop...with the 7sec or so it takes to get to WT/FC Even with a perfect rotation, its tough (i'm by no means great at the rotation).

    I'm finding I miss the old rotations more often than not, it's a shame that i'm struggling to like the job as much as before :/ If we could keep the eyes, then I think that would be a big boon for us.
    (0)

  2. #2
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Leananshee View Post
    This is my biggest gripe with it...it takes me long enough to build up the eyes in the first place...only to hit a mechanic (and there's plenty of them) where its a race against the clock, even at the full 30sec with the extra 15sec if you BotD ready to repop...with the 7sec or so it takes to get to WT/FC Even with a perfect rotation, its tough (i'm by no means great at the rotation).

    I'm finding I miss the old rotations more often than not, it's a shame that i'm struggling to like the job as much as before :/ If we could keep the eyes, then I think that would be a big boon for us.
    The old rotations had what our SB lacks: the ability to adapt and not lose out. Nastrond is supposed to be our nuke (lol) yet we're punished it we wiggle too much out of a tight zone. In HW, you could dump BoTD early if needed as there was usually enough room to recover.
    (1)

  3. #3
    Player
    Leananshee's Avatar
    Join Date
    Dec 2013
    Posts
    26
    Character
    Leananshee Demonreach
    World
    Cerberus
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Frowny View Post
    The old rotations had what our SB lacks: the ability to adapt and not lose out.
    Yes, so much this T_T We lose so much, more so if its our fault for missing an attack before having to pull away or thinking we've got enough time to do it and fail anyway. Starting our rotation/eye built from scratch is painful to do and we have to do it often, even if we know we did really good, there are too many opportunities to slip. It's annoying!
    (1)

  4. #4
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Leananshee View Post
    Yes, so much this T_T We lose so much, more so if its our fault for missing an attack before having to pull away or thinking we've got enough time to do it and fail anyway. Starting our rotation/eye built from scratch is painful to do and we have to do it often, even if we know we did really good, there are too many opportunities to slip. It's annoying!
    Pretty much. In HW I can't count how many times we'd have to tweak but, if you were smart, it'd be ok. Yet in SB if we dare deviate we lose out on our already piss-poor dps (no, despite what Yoshi says NIN brings more yet can do more).
    (0)

  5. #5
    Player
    Leananshee's Avatar
    Join Date
    Dec 2013
    Posts
    26
    Character
    Leananshee Demonreach
    World
    Cerberus
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Frowny View Post
    Pretty much. In HW I can't count how many times we'd have to tweak but, if you were smart, it'd be ok. Yet in SB if we dare deviate we lose out on our already piss-poor dps (no, despite what Yoshi says NIN brings more yet can do more).
    Agreed It was heartbreaking to watch my dps hurting so much during repeated runs of OMG (my shortening for Omega) If my Dragon Sight missed/or before I changed it (Thankies Sunny for that Macro example, works a treat!), no matter if I had a perfect run, my dps sucked! like really bad T_T Then when my Dragon Sight was sorted I felt myself feeling cheated and jealous whenever the other melee was beating me and I couldn't help but think "Enjoy that inflated number because that was me..."

    Actually, typing this out it sounds a little petty but then makes me think that bizarrely we are needed more than ever to make bad dps look good and good dps look better. While we're there struggling to maintain our prowess we've gotten so used to over the last couple of years.
    (0)

  6. #6
    Player
    Nerva3xO's Avatar
    Join Date
    Mar 2014
    Location
    Grinadia
    Posts
    22
    Character
    Nerva Augustus
    World
    Behemoth
    Main Class
    Dragoon Lv 90
    Has anyone revisited the idea of skipping some 2nd 4th combo (or both) procs? When the time extension will be wasted, and or during LoTD when it cant be extended. All in an attempt to get back to Full Thrust faster. You can easily fit a double FT combo in your LoTD window without dropping any buffs/debuffs. I have been trying to parse this out on my own, and I keep coming up to relatively the same numbers about 3.8k over 2mins(with out infusions) no matter what rotation variations I try. Maybe I need a longer parse IDK but 2mins is about how long it takes to build and use the full LoTD buff.
    (0)
    Last edited by Nerva3xO; 07-06-2017 at 08:32 PM.

  7. #7
    Player
    SirEnmi's Avatar
    Join Date
    Jun 2017
    Posts
    15
    Character
    Doran Flaen
    World
    Ragnarok
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Nerva3xO View Post
    Has anyone revisited the idea of skipping some 2nd 4th combo (or both) procs. When the time extension will be wasted, and or during LoTD when it cant be extended. All in an attempt to get back to Full Thrust faster. You can easily fit a double FT combo in your LoTD window without dropping any buffs/debuffs. I have been trying to parse this out on my own, and I keep coming up to relatively the same numbers about 3.8k over 2mins(with out infusions) no matter what rotation variations I try. Maybe I need a longer parse IDK but 2mins is about how long it takes to build and use the full LoTD buff.
    From what i've tested, it kinda screw up your Life Surge alignement with FT, and you have to re-use your BotD afterwards to keep up with your geirskogul CD (Still need to see if using it only during LotD yield better result). Even potency wise, it might look cool to pop another 440 potency in your rotation but you need to go through 150+240 potency before, and it fits barely in your Heavy Thrust window. On the other hand (no skip) you go straight to 290+320 potency, and I feel the 6s left on your HT buff is much welcomed in raid, and allow some room in case you get bumped, stunned, or loose the boss for 1-2s.

    This being said, it's based purely on my feeling, i don't claim to have the right answer for this. But i must say, for now, Omega is so much fun for me as DRG. It kind of comfort me with this job.
    (1)