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  1. #21
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    The solution is wear i270 accessories. The changes in SB basically mean you do not scale like the rest of the job roles do anymore, a terrible SE decision that they don't seem to understand. As content progresses and dps/healers get better gear, the issue with emnity will continue to grow more and more.
    (0)

  2. #22
    Player
    NosValk's Avatar
    Join Date
    Jul 2017
    Location
    Running around aimlessly naked.
    Posts
    11
    Character
    Nosferatu Valeri
    World
    Jenova
    Main Class
    Dark Knight Lv 70
    It certainly has been interesting getting used to the current state of enmity in SB as opposed to HW. hopefully the buffs to some enmity actions this patch makes it a little easier on us. But my experience goes:

    -Single Target = Fine
    -3 mobs = Burst dps yanks hard (RDM/BLM) mainly cause they all pick separate targets.
    -5+ mobs = Fine, because your AoE threat can match dps AoE.
    (0)
    "What are bones?" -My DRG dps friend.
    "I live you, end you." -My PLD off-tank friend.
    *Horrendous Tidus Laugh* -My AST friend.
    "OH NOT THE AKH MOURN" -My BLM friend.

  3. #23
    Player
    Rhyn's Avatar
    Join Date
    Jun 2017
    Posts
    77
    Character
    Becidenne Rhymsdottir
    World
    Phoenix
    Main Class
    Warrior Lv 80
    4.01 changes
    Savage Blade Enmity effect has been increased.
    Flash Enmity effect has been increased.

    More tuning for all jobs to follow in 2 weeks for 1.05.
    (1)

  4. #24
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by NosValk View Post
    It certainly has been interesting getting used to the current state of enmity in SB as opposed to HW. hopefully the buffs to some enmity actions this patch makes it a little easier on us. But my experience goes:

    -Single Target = Fine
    -3 mobs = Burst dps yanks hard (RDM/BLM) mainly cause they all pick separate targets.
    -5+ mobs = Fine, because your AoE threat can match dps AoE.
    They just buffed enmity on most major abilities today in the patch. personally now i think the enmity problem is gone so atleast its a step in the right direction in overall tank balance for the time being.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  5. #25
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by VenKitsune View Post
    They just buffed enmity on most major abilities today in the patch. personally now i think the enmity problem is gone so atleast its a step in the right direction in overall tank balance for the time being.
    For now, but what happens next tier when dps are pulling ahead again from gaining AP from accessories where tanks get none, they gonna buff enmity generation each tier to make tanks keep up? Looks more like a bandaid to me.
    (0)

  6. #26
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Thela View Post
    For now, but what happens next tier when dps are pulling ahead again from gaining AP from accessories where tanks get none, they gonna buff enmity generation each tier to make tanks keep up? Looks more like a bandaid to me.
    yup, but this isn't really the thread to be discussing that so i just kept it brief.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

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