Quote Originally Posted by Hulan View Post
Not to comment completely off topic, but I'd say Mass Effect style dialog trees are pretty much a given in The Old Republic. Bioware is nothing if not formulaic. Don't get me wrong, it's a formula that works, but formulaic non the less.
Yes, but, in respect, do you agree or disagree that making it like more flowing, two-sided dialogue could make it a better experience for the reader?