Lol the only situation I can think of that'd prevent you from doing your 5 holy spirits is that one phase in susano ex where the ppl who get lightning markers also get stunned, so you need to move back and forth.
I can't talk about warrior, I haven't tried the changes out yet, but DRK lost some utility too. Reprisal, low blow, delerium, scourge were all pretty big loses imo. TBN just feels like an "oh shit" skill. Like after they removed all the cooldowns and debuffs, they realized at lvl 70 they had horseshit mitigation and utility so they threw that in there to try to make up for all they they lost. There's also the issue I'm having with it not activating fast enough to soak a tank buster and it's only worse when I try to use it on a party member.
Last edited by Dauntess; 07-02-2017 at 09:54 AM.
Upheaval ignores the damage penalty from Defiance. It's not a knock-off brand attack, and fell cleave isn't the only thing warrior is about.
PLD has best mitigation, best dps and best utility. So I don't see them merging PLD. I see them adding utility to WAR and DRK and perhaps some potency buffs
Provided they keep PLD healed, and NOT give them a reason to spam clemency, because one attack needs PLD to be at high HP to be strong and the other needs high MP to be strong and to gain the buff.
The issue is WAR doesn't have any relevant utility and is designed as a DPS class that can somehow mitigate self damage. It does need a revamp.
I just hope they don't only buff WAR. If WAR gets significantly buffed and DRK goes untouched, it will be the hands-down garbage tank, full stop.
Hopefully in the last 3 pages no one mentioned this, but elephant in the room... Is no one going to mention that warrior has the best and most consistent gauge fill for less drawbacks on swap? Heck your guage fills exactly the same in Defiance or Deliverance. PLD also loses half of its guage on switch, not sure if toggling Grit does the same. Shield Oath, Sword Oath, and Grit are all GCD to turn on and a decent chunk of MP cost. PLD has no stance based potency increase, thus potencies are slightly higher, DRK has the biggest Stance based potency increase but lacks a CD based one like WAR and PLD. WAR berzerk is 5% stronger and 5s shorter than PLDs Fight or Flight. Upheaval vs. Spirits Within, prett much dead even with no stance or buffs, thats where it ends, Upheavals potency can be increased with either stance, and with a defensive CD at that. Its high end potential is going to be vastly higher. Stop underplaying Shake It Off, its not limited to just one debuff, I can already think of one spot before 70 its super nice at (final boss 69 dungeon, so far unavoidable tank buster with vuln/bleed). Everyone gave up debuff utility between low blow, reprisal, and interject. PLD mostly gave up its personal defense utility, and Provoke.
Joining the chorus of, wait for content and settling into changes before the marking the end of the world on a calendar. Also this seems to be an issue in all 3 role forums, look at everyone, not just yourself when regarding changes. This is not a bubble, you are not playing solo.
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