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  1. #71
    Player
    vigioX-Sun's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Vigiox Sun
    World
    Balmung
    Main Class
    Miner Lv 90
    the core gameplay, the essence of warrior is broken an ppl got blind by the 6 fell cleves, is a very clunky class right now.
    No identity besides fell cleves
    No utility
    Penalty on dancing an no flexibility
    An lowest dps
    An those 6 fell cleves don't even feel as good as it looks like, they destroy the essence of warrior when that's something that can't be touch.

    They just took what ppl love the most of warrior an remove it, an I'm pretty sure than even 4 fell cleves will have been great if we get to keep war gameplay intact.

    We also lost major skills an got little back , I'm pretty sure I'm not alone in this hollows feelings about the class.

    I don't wanna be better than PLD they suppose to be the wall tank. .the immortality tank an they got the spot they deserve
    But warrior is suppose to be the aggressive tank an it feels I'm chained to a pole.. an can't get Unchained..
    (6)
    Last edited by vigioX-Sun; 07-03-2017 at 06:36 AM.

  2. #72
    Player
    Soraki-Muppe's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Sor-aki Muppe
    World
    Odin
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Derby_Crash View Post
    I'm starting to think that SE does not play or test their game in the slightest. I have not reached level 70 Warrior as of the writing of this comment, and I am already aware of all the problems with the job (I've been aware of them since I got Onslaught). As another side note, it completely baffled me that they rolled back the changes they did to vitality, as if they did not learn from Gordias Savage. I never did Gordias Savage back in the day, but I sure as heck heard how hardcore it was from my raiding buddies that did do it.
    And then you got Shake it off, a skill that already on paper seems bad. Kinda makes me wonder if they even looked at the war skills a second time.
    (2)

  3. #73
    Player
    PK_THUNER's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Kimchi Jjigae
    World
    Faerie
    Main Class
    Warrior Lv 71
    Quote Originally Posted by Derby_Crash View Post
    As another side note, it completely baffled me that they rolled back the changes they did to vitality, as if they did not learn from Gordias Savage. I never did Gordias Savage back in the day, but I sure as heck heard how hardcore it was from my raiding buddies that did do it.
    I read this post somewhere saying that one of the possible reason for the change is the new "brink of death" debuff where all you main stats gets lowered except VIT. So that means if the kept it to vit giving dmg then when a tank dies his health and dmg won't get debuff from "brink of death"
    (0)

  4. #74
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,429
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    A timed damage down rebuff would solve the but calculations issue
    (0)

  5. #75
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by P4X0R10N View Post
    Can't they find a less punishing way of dealing with this?
    First thing what comes to my mind is to give TP penalty instead BG penalty when swapping stances or simply longer CD.
    (1)

  6. #76
    Player
    Soraki-Muppe's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Sor-aki Muppe
    World
    Odin
    Main Class
    Warrior Lv 90
    Quote Originally Posted by PK_THUNER View Post
    I read this post somewhere saying that one of the possible reason for the change is the new "brink of death" debuff where all you main stats gets lowered except VIT. So that means if the kept it to vit giving dmg then when a tank dies his health and dmg won't get debuff from "brink of death"
    I heard this as well, seems strange to me since they could have gone for lowering stats like attackpower instead, then whatever stat calculated that would not matter. Also keeping it as VIT for tanks would have given them an easier way to balance tank dps by simply changing how much attackpower 1 VIT should give.
    (0)

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