Going to say it. People who wants it nerfed are weak. It's a easy fight jeez.
Going to say it. People who wants it nerfed are weak. It's a easy fight jeez.
I agree wholeheartedly, and you'll not find a single post of mine where I've asked for a nerf, nor supported one. Had you posted this instead, I'd have been right behind you.Then SE should increase the difficulty of the last 2 dungeons before it.
Increase the difficulty where it is too low to make the difficulty curve less steep instead of decreasing the difficulty were the challenge just feel right.
Don't ask for nerfs were it get a bit more challenging, ask for buffs were it is just faceroll easy
What you did instead is make a nerf more likely, or at least did nothing to discourage one. Your original post was simple-minded and arrogant, jumping off on a tangent about Chrysalis and Steps of Faith to imply that Shinryu is just fine. You might not want a nerf, but this sort of brush-off by people who have cleared the fight is not something SE has historically paid attention to. They've paid attention to the people who have complained about difficulty, and followed their worst instincts through to nerfs.
The only feasible way for this to stop, and for this discussion to not be so risky every time difficult storyline content comes up, is for people who can handle the content to recognize and help SE diagnose what the real problem is: the spike, not the actual difficulty level. If you're not doing that, you're simply wasting your breath, and encouraging this crap to come up whenever SE tries to move the game in a better direction.
Ten attempts aren't a lot! (and I can hear Darkeater Midir laughing at me here, with his pal the Nameless King)I had sooooo much trouble on this fight it wasn't even funny. 10 attempts and 2 days later I finally cleared. I think it needs a little nerf tbh. Not TOO nerfed mind you. Just a tiny bit. It's a bit too difficult for a story trial. This should be NORMAL mode, not extreme-omg-everyone-falling-off-and-wiping-constantly. If you want extreme trials of this, make it optional. Still trying to get friends through this and they're getting frustrated. I still have to do this on my alt. Ugh. Dreading this. lol...
But you beat it, and I'm sure you felt relieved and really great when you did it! It's basically what a game should always inspire. ^^
And maybe it is what a normal mode should always be, instead of : enter -> kill stuff with no struggle -> reward/congrats/etc.
Last edited by Wanzer; 07-03-2017 at 02:17 AM.
it will be nerfeed in a way, ppl will go into it with overpowered gear as time goes on making the fight much easier, I don't think it'll literally be nerfed though.
They didn't nerf Ozma, there's no indication they will nerf this.
I don't think MSQ trials need to be AFK auto attack easy. I think it's OK to have a few as stepping stones for casual players to improve (aka learn the very basics)... hopefully, if they aren't carried. It might help them in future content. Some people have been asking for stepping stones because all we had in HW was roll your face over a keyboard and win --- > savage.
Recently returned player.
That was quite honestly the most fun fight I have ever done in this or any other game
I tried this yesterday, my group gave no explaination. And after 1 wipe people quit, again and again. How can we advance the story if people bitch and moan that there are new people, in a trial that is barely 2 weeks old.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
That has more to do with people's inability to teach, explain and overall patience. This is an MMO and communication is one of their main perks.
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