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  1. #2491
    Player
    Blitz_Striker's Avatar
    Join Date
    Dec 2013
    Posts
    19
    Character
    Blitz Striker
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Blitz_Striker View Post
    Hi All,

    Just want to know if we are still aiming for Spell Speed and Crit?
    hi Guys follow up on this?
    (0)

  2. #2492
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    487
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Spell Speed is still king. I don't think we have enough data to tell if crit or DH is better.
    (0)

  3. #2493
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    I've just heard that Direct hit scales extremely well. I think it might end up with SS and DH.
    (0)

  4. #2494
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Cherub View Post
    I've just heard that Direct hit scales extremely well. I think it might end up with SS and DH.
    It's a more linear stat.
    Crit is quadratic- there should be a value at which crit overtakes DH permanently.
    The quest is if we can hit that spot- we need a lot of points to get a good fit for the curve and try and get a semi-accurate intersection.
    (0)

  5. #2495
    Player
    Psycofang's Avatar
    Join Date
    Dec 2014
    Posts
    287
    Character
    Void Fang
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    So apparently

    Direcr hit is 1% per 38 and +25t bonus damage (static)

    Crit is +1%/1% chance/damage per 108 (+ innate 5%)

    Spell speed is -.01 on caster per 68-381.
    So if your spell speed is 1781 its actually 1400.

    We wont be seeing good old 2.64 cast times till 2300 spell speed or 2285 ss.

    Seems like until we can get crit to 2500+ its better to go SS/ Direct hit since it scales stupidly well.
    (0)

  6. #2496
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Psycofang View Post
    So apparently

    Direcr hit is 1% per 38 and +25t bonus damage (static)

    Crit is +1%/1% chance/damage per 108 (+ innate 5%)

    Spell speed is -.01 on caster per 68-381.
    So if your spell speed is 1781 its actually 1400.

    We wont be seeing good old 2.64 cast times till 2300 spell speed or 2285 ss.

    Seems like until we can get crit to 2500+ its better to go SS/ Direct hit since it scales stupidly well.
    TY for the math. So on pieces that don't want SS, I should go direct hit.
    (0)

  7. #2497
    Player
    Zyler's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Zyler Amos
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Psycofang View Post
    So apparently

    Direcr hit is 1% per 38 and +25t bonus damage (static)

    Crit is +1%/1% chance/damage per 108 (+ innate 5%)

    Spell speed is -.01 on caster per 68-381.
    So if your spell speed is 1781 its actually 1400.

    We wont be seeing good old 2.64 cast times till 2300 spell speed or 2285 ss.

    Seems like until we can get crit to 2500+ its better to go SS/ Direct hit since it scales stupidly well.
    If thats true wouldnt direct hit easily be better then spell speed now n far better then crit?
    (1)

  8. #2498
    Player
    Psycofang's Avatar
    Join Date
    Dec 2014
    Posts
    287
    Character
    Void Fang
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    The thought did cross my mind but keep in mind in a real fight the actually matters speed > power in nearly every practical setting except lakahimi ex who is literally a dummy boss.

    Im still assuming (due to our relatively long cast times) that we'll always need to aim for a spell speed break point until crit because nominal enough to warrant a weight observance.

    When crit hits its stride by 2500+ spell speed and DH may become a choice in style iver necessity.
    (0)

  9. #2499
    Player
    Lodinn's Avatar
    Join Date
    Apr 2016
    Location
    Limsa
    Posts
    42
    Character
    Tenebrosa Estiuette
    World
    Odin
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Psycofang View Post
    {SNIP}
    Seems like until we can get crit to 2500+ its better to go SS/ Direct hit since it scales stupidly well.
    How did you get your numbers?
    I mean... 2500/108 =~ 23% chance/multiplier, so it results in 0.28*0.63-0.05*0.4=15.6%; (assuming base crit multiplier is 1.4)
    2500/38 =~ 65.8, 0.658*0.25=16.45%.
    Looks more like 3.5k (at 3.5k they both actually merge at +23% damage and that's with respect to base 364 so ~3.9k total pool between crit and DH).
    (0)

  10. #2500
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Lodinn View Post
    snip
    Crit still affects the crit damage, correct?
    Not sure if you're accounting for that in your "napkin math" (forum math really) when trying to equate the expected value per spell of either source.
    That would change the breakpoint (lowering the amount of crit needed, as not just the chance but also the crit damage is scaling with crit).
    (0)

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