Quote Originally Posted by Alistaire View Post
The math is easy, it's double duration at way more than half the potency (137 vs 154), and easily capped. lv 60 i270 is enough to cap them even.

edit: if you were as low as i150 @ lv 60 these new potions would still pull ahead.
The big question I was wondering about was if certain jobs had skills they wanted to hit with the higher potency that would be a gain over peppering out a bunch of smaller skills with the lower potency.

Or does nothing in the game hit THAT hard