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  1. #71
    Player
    Luciano_Bozzelli's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    243
    Character
    Luciano Bozzelli
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Kengi_Stargazer View Post
    Please lower the difficulty of the ffxiv royal menagerie trial. I have played since 1.0
    Man... you been playing since 1.0 and you find this difficult? People like you ruin the developers creativity by whining about stuff like this. You make them second guess their own creations. I'm from a generation where we just played the games people made, and not complain around every corner. Like we contacted Capcom and wrote a letter that mega man 3 was to hard and demand that they patch it because I can't get passed that jump cause a bullet knocks be back when I jump and I die...

    " I demand you change the game to cater to my skill level! Never mind the other 8 million people playing cause I'm a special snowflake." Listen to yourself man...
    (10)
    Last edited by Luciano_Bozzelli; 06-29-2017 at 08:42 PM.

  2. #72
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    I'm at 67 now. I'm actually getting pretty hyped over how allegedly difficult this boss is. A super boss from 20 years ago(?) deserves to keep its legacy.
    I hope its not another Ozma where the boss was easy and even just observing the arena for a second you could guess where you need to put your markers.
    (1)
    Final Fantasy XIV forums in a nutshell
    Quote Originally Posted by Saccharin View Post
    I stopped reading here. I really did. Can people stop asking for FF14 to be FF11 reborn. They tried that and look what happened.

  3. #73
    Player
    Evumeimei's Avatar
    Join Date
    Aug 2013
    Posts
    314
    Character
    Kirsa Ishtola
    World
    Balmung
    Main Class
    Arcanist Lv 37
    Quote Originally Posted by Masekase_Hurricane View Post
    Some of these big fights need to let you pull the camera out further. I mean what's the point creating these big bosses if you can't fully see them
    I agree with this. More than once I've wished the camera could zoom out just a bit further in certain fights.

    As for the Menagerie... the group I got had trouble the first time I tried (we ended up vote abandoning), and the second group I got the day after gave up really quickly (after a couple of wipes). Then I got into an in-progress queue and once the party filled again we beat it on the first go. I think it just really depends on whether or not people can (for the most part) do the mechanics.
    (0)

  4. #74
    Player
    Nimral's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa forever <3
    Posts
    50
    Character
    Luluppi Luppi
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    No, please do NOT nerf it. Do you really just want to rush through an enemy who is suppoed to be strong and mighty? Do you not feel any kind of accomplishment after beating him? Jesus... It took me several hours and groups as well but beating it felt SO good.

    The fight itself isn't even hard... He has a lot of "mechanics" but most of them you don't even need to really "know" or are reused and you already saw them (tethers, shiva ult and frozen ground, puddles to reduce fire dmg and so on). It has nothing really NEW. Yes some might instantly kill you because you saw them for your first time but they shouldn't be so hard to grasp. Also.. You have 7 other ppl with you. Talk. to. each. other. And share ideas/thoughts on mechanics. It is not science to figure out that if a tornado spawns in the middle and knocks you back you need to run towards it again to not fall off the area.

    If Square Enix starts and nerfs stuff all the time people won't improve and get better. Do it, learn from it and get better. Dungeons are already easy enough with ignorable mechanics all the time....
    (3)

  5. #75
    Player
    teruk's Avatar
    Join Date
    Nov 2013
    Posts
    56
    Character
    Lucien Ares
    World
    Brynhildr
    Main Class
    Dancer Lv 80
    I haven't gotten to that point yet in msq but the more I'm hearing about this boss the more I'm looking forward to it Please for the love of Hydaelyn do not nerf it
    (4)

  6. #76
    Player
    Dakotacj's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    16
    Character
    Dako Kanzaki
    World
    Ragnarok
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Kengi_Stargazer View Post
    I have played since 1.0
    I have difficulty believing this as content in 1.0 was far more difficult than anything in 2.0+. In 1.0 we didn't get fancy things like telegraphs or special markers or even HP% on the targets HP bar. The bosses in 2.0 onwards became the equivalent of anime/cartoon antagonists where they literally tell you/show you what they're about to do so you can step out of the way.

    This fight does not need to be nerfed in any way shape or form. You just need a team willing to communicate, or at the very least able to see and recognize markers and telegraphs. I'm not saying it's super easy, but it's most definitely not impossible. It's an ideal level of difficulty for anyone that's just obtained their AF gear, as well as a good difficulty for a final boss. I personally loved the fight. It's just so fun as it is.
    (4)

  7. #77
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by MikaIto View Post
    as a tank only issue i had was not being able to pull camera back enough
    I have to agree with this even thought I'm a dps, I feel camera is too much close on that fight
    (1)

  8. #78
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    While i can understand for some players it may pose an issue as it is part of the msq, however the warrior of light should have some difficulty. Enough with nerfs, it is bad for the community.
    People will just have to pray they get a good pug group or make one composed of FC member or friends
    (3)

  9. #79
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    ....if this isn't a troll post, what the hell is going on in Hyperion? The only people I've seen have issues with main story fights are people brand new to the game, like less than a month new and struggle with GCDs vs oGCDs. I dont understand this.
    (0)

  10. #80
    Player
    Krokov's Avatar
    Join Date
    Aug 2013
    Posts
    1,339
    Character
    Krokov Reynall
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    I am curious everyone says to other players get good get better or don't do the fight quit the game Etc. I've wondered why does it bother you?, assuming you'll never party with them or anything what does it bother you if a player gets better or not at the game forget if they asked for a Nerf or not at all in the basic sense why is it so bothersome?

    No this isn't to say that I want it I'm just curious as I see all these comments about don't do it don't do it and so on.
    (1)

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