Page 42 of 59 FirstFirst ... 32 40 41 42 43 44 52 ... LastLast
Results 411 to 420 of 588
  1. #411
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Taggerung5 View Post
    100% servers crash and they go "what?! how did this happen? 3,000 people logging in all at the SAME FUCKING TIME?! It's like launch day all over again!"
    This somehow didn't happen and the problem is largely solved. Imagine that.
    (8)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  2. #412
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Nightroad View Post
    Just make a new permanent data center with only Balmung and Gilgamesh on it .
    With free transfers out of it to anywhere.
    And then we can all suffer hour+ dungeon queues because we don't have as many players for the system to match!
    (2)

  3. #413
    Player
    Coratanni's Avatar
    Join Date
    Aug 2015
    Location
    Limsa
    Posts
    531
    Character
    Whispering Whiskers
    World
    Goblin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Elamys View Post
    This somehow didn't happen and the problem is largely solved. Imagine that.
    Too many chicken littles with the newer generation. They've never had to adapt to anything, they expect everything to be handed to them in the way that they wish... It's sad really.

    Normal evenings I have been waiting 3-4 hours after work, every single day since the expansion, with 3-4k queue. Today at 5:15pm pst time, I was 1,327 in queue and was in the game by 6:20pm. Just as I knew this would help the situation for congested servers, as there are thousands of afk-exploiters that were clogging up the servers so people couldn't log in.

    Drop the sky is falling act kids. Please. You've been spoiled for far too long.
    (6)

  4. #414
    Player
    Domeric's Avatar
    Join Date
    Jan 2017
    Location
    Archades
    Posts
    205
    Character
    Kano Michio
    World
    Jenova
    Main Class
    Samurai Lv 71
    The reason they're resetting everyone is because Balmung will flock to other servers until Balmung is back up.
    (0)
    I am the Fist of Retribution

  5. #415
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Kethic View Post
    Some probably can't be solved by throwing bigger hardware at them.
    Considering what we have now and it can't maintain the current population numbers, yes a much bigger server would allow for much more traffic, even if they rented more of the same servers it would help. You do realize that the only way to handle congestion is to allow more access to the destination? So people afking are causing congestion? Ok cool, you found one culprit, how did you handle it? By shutting the game down for 10 minutes? That's great for that 10 minute span, but what about the next wave? And the wave after that? Shutting down the servers once a day doesn't help anything despite what disillusioned people might think.

    The only way to handle congestion is to allow more for more bandwidth. That is it. Look at it like a restaurant, if your building max occupy is 50 but you keep letting 300 people in, you create a bottleneck at the doorway, none can get in and none can get out. Your restaurant would be shut down immediately for safety violations, the only way to ensure you get all those 350 customers? By either expanding your current building, or by renting out or buying a new location. Not by kicking people out mid meal and say try to get back into the building in 10 minutes.


    There is always going to be congestion and DDoS attacks, they just can't simply be fixed, they can only be mitigated. It's much harder to congest 300,000 servers vs 500. More is always better in the networking world. It's really as simple as that.
    (5)
    Last edited by Jetstream_Fox; 06-29-2017 at 07:38 PM.

  6. #416
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Jetstream_Fox View Post
    Considering what we have now and it can't maintain the current population numbers, yes a much bigger server would allow for much more traffic, even if they rented more of the same servers it would help. You do realize that the only way to handle congestion is to allow more access to the destination? So people afking are causing congestion? Ok cool, you found one culprit, how did you handle it? By shutting the game down for 10 minutes? That's great for that 10 minute span, but what about the next wave? And the wave after that? Shutting down the servers once a day doesn't help anything despite what disillusioned people might think.

    The only way to handle congestion is to allow more for more bandwidth. That is it. Look at it like a restaurant, if your building max occupy is 50 but you keep letting 300 people in, you create a bottleneck at the doorway, none can get in and none can get out. Your restaurant would be shut down immediately for safety violations, the only way to ensure you get all those 350 customers? By either expanding your current building, or by renting out or buying a new location. Not by kicking people out mid meal and say try to get back into the building in 10 minutes.


    There is always going to be congestion and DDoS attacks, they just can't simply be fixed, they can only be mitigated. It's much harder to congest 300,000 servers vs 500. More is always better in the networking world. It's really as simple as that.
    Great comparison. Sad but true.
    (1)

  7. #417
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Makaisinryu View Post
    I think that if you forcibly log out only crowded world such as Balmung, you will see the merit of relocation.
    Nope. A ten minute inconvenience during the day isn't going to convince me to transfer for essentially nothing any more than long queues did. If SE wants me to relocate, guarantee me my house and I'll consider it.
    (4)

  8. #418
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jetstream_Fox View Post
    ...

    The only way to handle congestion is to allow more for more bandwidth. That is it. Look at it like a restaurant, if your building max occupy is 50 but you keep letting 300 people in, you create a bottleneck at the doorway, none can get in and none can get out. Your restaurant would be shut down immediately for safety violations, the only way to ensure you get all those 350 customers? By either expanding your current building, or by renting out or buying a new location. Not by kicking people out mid meal and say try to get back into the building in 10 minutes.

    ...
    Our current situation is more like....

    The building has a max capacity of 50, but 25 of them refuse to leave, even when you tell them to.

    So in effect, the building now has a max capacity of 25, halfing the speed at which you can serve the remaining 300 people.



    The measure they've put into effect is like calling the police to clear out the entire building to get those 25 people out of your building so you can now serve 50 at a time instead of 25.
    (4)

  9. 06-29-2017 08:49 PM


  10. #419
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    A 5k queue after mass boot still moves quicker then a 3k queue cause no one will log out. Let's look at balmung since that where I'm from, after maintenance everyone trying to log in at once takes maybe 30-45 minutes to get in then after that if person tries to get in be 2-3 hours cause all the afkers clogging up the server.
    (1)

  11. #420
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Thanks SE you had the server kick right now when we were trying to get the last fight of the MSQ done..was a very good group and we would have done this on the third try..thanks SE..
    (5)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

Page 42 of 59 FirstFirst ... 32 40 41 42 43 44 52 ... LastLast