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  1. #11
    Player

    Join Date
    Jun 2017
    Posts
    3

    What what is the rotation you are doing?

    It has been a very long time since I did anytime with my MCH. And decided that I don't care if it is at the bottom, that is what I want to play. With that can someone show me a non- 70 rotation.
    (0)

  2. #12
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by HolyNirvana666 View Post
    We're still at the bottom of the charts with or without an "optimal" rotation so why even care?
    That is the most crybaby excuse I have ever read for not doing something. "We're the lowest DPS so why bother Q.Q"

    One class will always (ALWAYS) be on the bottom, that's not an excuse to not try.
    (4)

  3. #13
    Player
    HolyNirvana666's Avatar
    Join Date
    Aug 2014
    Posts
    5
    Character
    Kishta Rohm
    World
    Malboro
    Main Class
    Archer Lv 50
    My 'point' is that the amount of effort required to to an optimal rotation is far, far too extensive for the negligible increase in DPS. Until our kit gets some bigger number tweaks, mainly to wildfire/overheated damage there's no point in attempting to overheat/wildfire. You're only doing like, 100 less DPS if you just keep yourself between 50 the whole time and never overheat.
    (0)

  4. #14
    Player
    BarretWallace's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Secret Science
    World
    Halicarnassus
    Main Class
    Machinist Lv 90
    lv66 (just)

    havent tooled with barrel stabilizer in rotations yet. most tooling around has been on Shisui runs. (all rotations with gb, obviously)

    on trash i drop bishop > hypercharge > spreadshot x4 > hs > reload > rf > wf > h split > ricochet > h slug > gr > h split > h clean > qr > h slug > reassemble > h clean

    i use the same rote on bosses but use rook instead of bishop. rinse and repeat, pop cooldown when my heat hits 85, sometime i push to 95

    not sure how much bstab will change my current style, but i dig the flash and blast. would like a little more pot on 1-2-3 and grenado shot back, but devs will adjust. hopefully.

    cos ffviii gunblade
    (0)

  5. #15
    Player
    Georashi's Avatar
    Join Date
    Jun 2015
    Posts
    11
    Character
    Keroko Georashi
    World
    Moogle
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Greedalox View Post
    As for asking if you should spam hot shot to get heat- no. It's a potency loss to hit hot shot that many times instead of just 1-2-3 your way back up if Barrel Stablizer and Flamethrower aren't available. Also avoid Quick Reload til 60 heat in this situation.
    And that's the part where it feels like the ammo and heat mechanic are working against one another. Without ammo, you can't efficiently 1-2-3 because of the RNG limiting the way our 1-2-3 works. But if you do use ammo, you don't get any heat.
    (0)

  6. #16
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Georashi View Post
    And that's the part where it feels like the ammo and heat mechanic are working against one another. Without ammo, you can't efficiently 1-2-3 because of the RNG limiting the way our 1-2-3 works. But if you do use ammo, you don't get any heat.
    It stops working against you and works only for you once you get Barrel Stablizer/Flame Thrower and stop accidentally overheating a lot. Quick Reload is a god send for not having to use Cooldown a lot- it reduces your heat by 10 and makes the next shot not give heat so it's effective at not going overboard on heat.
    (1)

  7. #17
    Player
    PK_THUNER's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Kimchi Jjigae
    World
    Faerie
    Main Class
    Warrior Lv 71
    Don't know if this helps I know nothing about machinist but my friends said the job doesn't get better till you get to the higher lv. Uhh you don't really want to overheat unless you need to bust and enemy down or at the end of a phase change. Uhh something about keeping heat at like 70 or something idk....
    (1)

  8. #18
    Player
    PK_THUNER's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Kimchi Jjigae
    World
    Faerie
    Main Class
    Warrior Lv 71
    Don't know if this helps I know nothing about machinist but my friends said the job doesn't get better till you get to the higher lv. Uhh you don't really want to overheat unless you need to bust and enemy down or at the end of a phase change. Uhh something about keeping heat at like 70 or something idk....
    (1)

  9. #19
    Player
    Georashi's Avatar
    Join Date
    Jun 2015
    Posts
    11
    Character
    Keroko Georashi
    World
    Moogle
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Greedalox View Post
    It stops working against you and works only for you once you get Barrel Stablizer/Flame Thrower and stop accidentally overheating a lot. Quick Reload is a god send for not having to use Cooldown a lot- it reduces your heat by 10 and makes the next shot not give heat so it's effective at not going overboard on heat.
    Yet flamethrower means getting close and standing still, not something you want or can do at any time during an encounter. I recall many times of frustration withy the old gauss barrel. Machinist is not a class build to stand still! The other is on a two minute cooldown. There will be times in an encounter where you will need to rely on 1-2-3ing your way up to 50 again, but we can't really do that without a DPS decrease of some sort.

    It just seems counter intuitive. I'd say it'd be a lot easier if the 50 heat requirement was removed and you just had to manage the heat gauge in its entirety. Double the heat without a non-working downtime would make it far more efficient to get the ammo rotations in without having it work against you for half the gauge which means it also removes the wind up time when going from overheat to cooldown and back to gauss barrel.
    (0)
    Last edited by Georashi; 06-30-2017 at 09:55 PM.

  10. #20
    Player
    Kyuubee's Avatar
    Join Date
    Sep 2016
    Posts
    10
    Character
    Jo Fontaine
    World
    Sargatanas
    Main Class
    Arcanist Lv 65
    It's a complete mess at the moment and lots of changes need to come through. Personally, I'd suggest playing Brd if you want something that keeps lots of movement and benefits your team.
    (0)

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