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  1. #21
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by DeadlockRahl View Post
    Switching between Defiance and Deliverence does not halve beast guage amount.
    Onslaught does not cost any beast guage.
    Reduce the cooldown of Inner Release so it aligns easier with Berserk.
    For the Defiance and Deliverance switch what would you consider to give up then in order to do that more fluently?

    You asked for IR to have a reduced Cooldown, are you okay with it being connected to Unchained?

    Wasn't one of the concerns people originally had with WAR was no real raid utility? I would think that would come in at the top 3 but each person has their own priorities. What would you like to see in that category?

    Quote Originally Posted by Bourne_Endeavor View Post
    Defiance/DeliveranceOnslaught
    Potency increase to 125; cooldown increase to 30 seconds; generates 10 Beast Gauge
    Is this the only thing you'd like to have increase Beast Gauage? Or adjust in terms of that? Just curious.

    Watching all these veteran warriors suggest these things, some are nice changes. Some I feel are a bit over powered. It's a great learning experience for me though, and it's nice to see my SMN's and WHM's aren't as crazy as I thought but do look at them as an example of be careful what you wish for.
    (0)
    Last edited by Leigaon; 06-27-2017 at 09:40 PM.

  2. #22
    Player
    Eir_Z's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    63
    Character
    Eir Zurivost
    World
    Lamia
    Main Class
    Machinist Lv 70
    My wish list:

    * Reduce gauge cost of Decimate and Steel Cyclone to 30
    * Reduce Onslaught timer to gcd
    * Change stance dance cost to 30 with either a 5s timer or no timer

    ...and feeling greedy... give us back Bloodbath in exchange for Shake It Off...
    (2)

  3. #23
    Player
    DeadlockRahl's Avatar
    Join Date
    Apr 2017
    Posts
    10
    Character
    Deadlock Rahl
    World
    Moogle
    Main Class
    Marauder Lv 70
    I am pleasantly surprised that so many people feel that warrior has been dealt a bad hand with the latest expansion and i hope by making this thread it helps to bring Warriors back into the game.

    In answer to your questions Leigaon:
    In my opinion, switching between Defiance and Deliverence should never have halved the beast guage. That was one of the characteristics i liked so much about warrior; Being able to switch back and forth to be a more effective tank was great and now we are being penalised for making the effort? Whenever i switch stance now i feel like i am working backwards and my rotation is being punished. I think this change should be implemented at no cost to warriors.
    (0)
    Last edited by DeadlockRahl; 06-29-2017 at 01:04 AM.

  4. #24
    Player
    DeadlockRahl's Avatar
    Join Date
    Apr 2017
    Posts
    10
    Character
    Deadlock Rahl
    World
    Moogle
    Main Class
    Marauder Lv 70
    Your second question is harder. Asking for IR to have a reduced cooldown is a big request and it would increase a Warriors DPS a lot. For this reason i do not request Fell Cleave to have an increased potency. You cannot have both because Warrior would become OP. This ability being connected with Unchained is strange and inconvenient but so far i have been able to work around it. If the cooldown for IR was reduced it would be even less problematic.

    To your last question, i would love Warriors to have a utility especially as i'm going to stick with Warrior regardless. Its too late to change hahahah. Nothing sucks more in this game than not being brought to an extreme trial or raid just because of your class. I think if a class doesn't have a specific utility then they should be at least powerful enough to make up for this. At the moment Warriors are neither strong or useful. <-- It hurts to say this lol
    (2)
    Last edited by DeadlockRahl; 06-29-2017 at 01:05 AM.

  5. #25
    Player
    DeadlockRahl's Avatar
    Join Date
    Apr 2017
    Posts
    10
    Character
    Deadlock Rahl
    World
    Moogle
    Main Class
    Marauder Lv 70
    (1)

  6. #26
    Player
    Etisha's Avatar
    Join Date
    Jan 2016
    Posts
    17
    Character
    Cleriene Traifault
    World
    Balmung
    Main Class
    Dragoon Lv 80
    ...Okay, that's just pathetic. At this point I'm pretty sure everyone is on board the WAR hate train just because our lord and god Xeno has declared us trash, and that they're having a hard time adapting to the new meta.

    Some of us like the changes. In fact, a lot of us do, we're just not going online to complain about it. We're silently enjoying out instant queues into fun new dungeons. *shrug*
    (2)

  7. #27
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Etisha View Post
    ...Okay, that's just pathetic. At this point I'm pretty sure everyone is on board the WAR hate train just because our lord and god Xeno has declared us trash, and that they're having a hard time adapting to the new meta.

    Some of us like the changes. In fact, a lot of us do, we're just not going online to complain about it. We're silently enjoying out instant queues into fun new dungeons. *shrug*
    People had the same issues before Xeno as they did after. The same, exact, issues. Xeno just made them more known.

    Just because you're ok with a bad system doesn't mean everyone else is.
    (3)

  8. #28
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Etisha View Post
    ...Okay, that's just pathetic. At this point I'm pretty sure everyone is on board the WAR hate train just because our lord and god Xeno has declared us trash, and that they're having a hard time adapting to the new meta.

    Some of us like the changes. In fact, a lot of us do, we're just not going online to complain about it. We're silently enjoying out instant queues into fun new dungeons. *shrug*
    I like how people come in and complain about others banwagoning on the hate when they've been discussing WAR being underpowered way before Xeno made a video.
    And if you're fine with being underpowered and undesirable, more power to you. I'll be here giving criticism as needed and hopefully leading tp everyone have a better experience with their job.
    (4)

  9. #29
    Player
    Umbeliel's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    155
    Character
    Viola Cruxis
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    And if you're fine with being underpowered and undesirable, more power to you. I'll be here giving criticism as needed and hopefully leading tp everyone have a better experience with their job.
    This very elegantly puts my feelings on people defending it that I wasn't sure how to word and I love you for it.
    (0)

  10. #30
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I've compiled a list of the suggested changes:

    1) Changing stance should not cost gauge.
    2) Onslaught should have a negligible recast and should generate gauge.
    3) Fell Cleave should generate gauge and should have its potency increased to 9001.
    4) Overpower should generate gauge.
    5) Vengeance, Raw Intuition, Rampart, Convalescence, Anticipation, Awareness, Thrill of Battle, and Holmgang should generate gauge.
    6) Bloodbath should be a passive trait and generate HP and gauge.
    7) Taking damage should generate gauge.
    8) Changing stance should generate gauge.
    9) Gauge should generate gauge.
    10) Inner Release's recast should be lowered to 60s for better synergy with Berserk.
    11) Upheaval should be upgraded to Louisoix's version of the ability and should be renamed Dragon Punch.
    12) Shake it off should allow you to steal an ability of your choice from your co-tank by shaking it off of their hotbars.
    13) Equilibrium should have a similar recast to Clemency.
    14) Unchained and Inner Release should not share the same recast.

    Overall, I think that this is a pretty good list of preliminary changes. I'm sure that more problems will become evident in the coming months when we've actually had time to test out all of the stat weight interactions, analyse the interactions between WAR's opener and rotation with the other 14 jobs and their raid buffs, and actually master the job to the point where we can truly min-max its rotation. But it's a start, at least. Good work so far.
    (6)

  11. 06-29-2017 09:17 PM

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