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  1. #61
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Pondera View Post
    It is comments like this that make me worry for the fate of this game. There are many in my FC that are beside themselves over the loss of tools that they used constantly. Eye for an Eye is a complete joke, and, even if you didn't use Raging Strikes to do the optimal amount of damage as a black mage, I did. If you wish to not use your class to its greatest potential and use all the tools given to you, that's fine, and I will not judge you. So long as we pass DPS checks, your healing keeps everyone alive, and your tanking holds the adds' attention, we're dandy. However, your call for class pruning would not allow me the same courtesy and detracts from my ability to enjoy the game. I came here BECAUSE it was complicated. Should you not find it to your liking, there is always Blizzard's legion expansion. I would suggest you play that instead.
    This game is designed to be played with the controller, thus the maximum number of "button mashing" has to be limited to 4 buttons. You can toggle those 4 buttons 8 ways with the shoulder buttons so you have a maximum of 36 buttons combinations that are reasonably useable (L1, L2, R1, R2, L1+L2, L1+R1, L2+R2, R1+R2) but for some people it's better to have less combinations and just map those shoulder buttons to commands instead.
    (7)

  2. #62
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    as bard far from it ....now i even have more buttons based on rotation and procs ,and i have way less personal CDs and 2 songs that only benefit my party and not me and they still call me selfish ¬¬
    (3)

  3. #63
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Pondera View Post
    I came here BECAUSE it was complicated. Should you not find it to your liking, there is always Blizzard's legion expansion. I would suggest you play that instead.
    Comments like this do indeed make me worry about the fate of the game. Too many buttons is too many buttons, classes need not require an engineering degree to play to their fullest, nor a gaming mouse/keyboard.

    WoW had a good reason to prune their abilities like they did and SE would do well to learn from it.
    (7)

  4. #64
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Pondera View Post
    It is comments like this that make me worry for the fate of this game. There are many in my FC that are beside themselves over the loss of tools that they used constantly. Eye for an Eye is a complete joke, and, even if you didn't use Raging Strikes to do the optimal amount of damage as a black mage, I did. If you wish to not use your class to its greatest potential and use all the tools given to you, that's fine, and I will not judge you. So long as we pass DPS checks, your healing keeps everyone alive, and your tanking holds the adds' attention, we're dandy. However, your call for class pruning would not allow me the same courtesy and detracts from my ability to enjoy the game. I came here BECAUSE it was complicated. Should you not find it to your liking, there is always Blizzard's legion expansion. I would suggest you play that instead.
    BLM is not a class that suffers from key bloat, nor did it. Healers, with the exception of SCH, also have not historically suffered from bloat. Please keep in mind that not all classes have the same number of skills, and the amount varies greatly depending on what you play.

    Also, legion pruning did not harm gameplay, and actually improved it for many because the focus became "easy to pick up, but hard to master" for most classes. Even so, talents add more keys to class kits, so even in Wow, some classes have many necessary keys. Even in legion, gameplay in Wow is not as black and white as you are trying to make it appear.
    (5)
    Last edited by Priya; 06-29-2017 at 12:13 AM.

  5. #65
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I love the number of actions in WoW, tbh. It's like two hotbars at most for some classes. XIV still has too many, IMO, and on healers especially a ton of the abilities are either overpowered or redundant. I think it's plenty possible to have involved kits that DON'T translate to a ridiculous number of job actions cluttering my hotbars.
    (4)

  6. #66
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    I"d say yes, the job feels different, there was a bloat in the sense of every job doing the same thing, they all had theri DoTs to apply, buffs to apply before certain burst damage and keeping up combos.

    Now it's been reduced, not all jobs have a buff, when you look at NIN their "Buffs" are a Double Attack, a Critical Jutsu and you could say Ten-Chi-Jin. Rather than actual buffs NIN reacts with using it's gauge to perform 1/3 actions, while upkeeping combo, using jutsu as it's avaiable. So in terms of rotation bloat it has been reduced because you're no longer juggling Mutilate, Shadow Fang Combo, Main Damage combo, Huton reapply combo and Dancing Edge combo on top of using jutsu and timing your self buffs to deal more dmg.
    (1)

  7. #67
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Smexynerdy View Post
    So do you think, from a keybind point of view, that:
    - there are still to much abilitys.
    or
    - we are fine for Stormblood but need another prune in the next expansion.
    or
    - we are fine regardless.
    I don't think they accomplished much, and I think a lot of their efforts were poorly-planned and clumsy.

    Take WHM, for example; I have four instant-cast Heal abilities. Single-targets are Tetragrammaton and Benediction; AoE are Assize and (sort of) Plenary Indulgence, though this last one is more like a single-target in a lot of ways. That's a TON. If I'd been focused on ability prune, I'd have eliminated at least one, and possibly two, of these abilities. My instinctive approach would have been to keep Tetra and Bene, and merge Plenary Indulgence into Assize (remove the Confessions stack timers and give Assize a bonus potency to anyone with stacks). That's one ability lost.

    Medica and Medica II are also entirely unnecessary to duplicate. Raise the potency of Medica II a bit, lower the potency of Medica I, and give a tier-up similar to Stone. There's the AoE heal. Keep in mind, I don't necessarily MIND that there are two skills, it's just that the idea of "low-potency plus regen" vs. "high-potency AoE" is only functional if the initial potency isn't such a small gap. These are essentially two abilities that aren't needed, especially if Cure III had finally been modified to have a worthwhile radius.

    So that's two skills from the WHM toolbox I could knock out right away, without even trying all that much. Could probably knock out a third by combining Presence of Mind and Thin Air (the latter would be an added effect to PoM). All of a sudden, WHM has a rather condensed (but identically as potent) toolset. And this is a job that started with a tiny number of abilities to begin with - it's fully possible for others to be pruned even more, I'm sure.

    That said, I don't know that there are "too many" abilities. As the OP said, it depends on the fight, and we have plenty of keys for them. This is more a 'style of play' type of consideration. The more involved the fights, the more movement-centered they are, the more battlefield awareness is required, the fewer abilities SE can reasonably give us. A top-notch raider can handle all these abilities while watching the fight; someone lower-down like me begins to struggle when it gets much above 15-20 (and it also takes me quite awhile to "settle" on a hotkey layout so that it's comfortable). I'm sure a huge portion of the playerbase struggles to even go above a half-dozen or so abilities while watching the battlefield. They manage in most fights to do fine, but they only pull it off by staring at icons and ability bars with half an eye paid to AoE on the ground.

    So, at best, I'd say SE is treading water right now. And that's unfortunate, because they really f*cked up the balance in a lot of ways while they went about their "pruning" activities for the release of 4.0. I sincerely hope that, in the future, when this is needed again, they'll remember to limit the godsdamned focus to just reducing ability bloat. They'd likely get much better results.
    (4)

  8. #68
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    From the classes I've played so far:

    Drk- About the same.

    Pld- More complexity added, same amount of buttons but they're more interesting in my opinion.

    Nin- Significantly less bloat and much more manageable. Having to manage as many buffs/debuffs as it did wasn't fun it was irritating, I got good at doing it and it certainly did crazy damage when you DID do it, but I like it better now.
    (1)

  9. #69
    Player Mindiori's Avatar
    Join Date
    Jul 2016
    Posts
    163
    Character
    Reika Hanehara
    World
    Ragnarok
    Main Class
    Archer Lv 70
    Lol @ people wanting the game to be even more simple.

    It already takes no skill at all. But I suppose you'll all keep crying until every class is one button candy crush experience. /Facepalm
    (1)

  10. #70
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    I have empty space on my cross-hotbars now.
    (0)

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