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  1. #1
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80

    The Death Penalty is no excuse for scaling tank damage with STR again

    The reason behind the change from SE's side was because Tanks would not have a penalty when they died, no damage penalty and still have their full hp because VIT does not get reduced by Death anymore, but we know that the game can balance Vit and Damage Dealt seperately for Tanks.

    Let's take a look back at Heavensward where Tank damage was scaled with Vit.

    You get a Damage Down Debuff during HW, you make X% less damage, yet your hp is the same and you don't lose tankiness.

    So the game can split this stuff up.
    Just change the stat decrease to a general DAMAGE DOWN debuff and give us back the VIT scaling, we won't lose tankiness but still get the damage penalty.

    AND WE WON'T HAVE BULLS*IT 270 STR BiS META
    (12)

  2. #2
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Or they could just put str on our acc alongside the vit. That is essentially what vit was doing in HW. It was 1:1 giving the same damage as str.
    (6)

  3. #3
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Tila View Post
    Or they could just put str on our acc alongside the vit. That is essentially what vit was doing in HW. It was 1:1 giving the same damage as str.
    This is what they should do. It will obviously be less than the vit, like the second of the two secondaries. Problem solved.

    I never liked the .45:1 STR + .45:1 VIT = ATK power formula anyway. They just used the excuse of "STR and VIT can't be on accessories because of DPS" when they went to that last time.

    Well, now they are role locked so put STR on our ACC.
    (5)
    Last edited by Falar; 06-28-2017 at 01:53 PM.

  4. #4
    Player
    hijifa's Avatar
    Join Date
    May 2017
    Location
    Ul'dah
    Posts
    38
    Character
    Azalea Ho'ru
    World
    Tonberry
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by SunAurel View Post
    The reason behind the change from SE's side was because Tanks would not have a penalty when they died, no damage penalty and still have their full hp because VIT does not get reduced by Death anymore
    I guess you're a dev? Where'd you hear this? Some YouTuber? Some forum post? Some redditor? You just contradicted yourself in this post, even you could figure out how easy it is to solve this problem, meaning this probably isn't the reason they did it...
    (0)

  5. #5
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80
    Quote Originally Posted by hijifa View Post
    I guess you\\'re a dev? Where\\'d you hear this? Some YouTuber? Some forum post [...]
    That was the thing that got mentioned in an interview when they announced the change.

    And there is no contradiction. They wanted harsher dmg penalties for dying but no loss of hp which is the reason why str etc. get reduced now but not vit when you die, so you lose dmg and not hp.

    Since that calculates with stat reduction a vit scaled tank wouldn\\'t have a penalty because vit does not get decreased and therefore, has no dmg penalty. A strength scaled tank loses dmg bc str gets reduced, but doesn\\'t lose tankiness bc vit is untouched.

    Yet the dmg down debuff for all of HW ignored the hp but still affected the dmg dealt and a general dmg down debuff instead of a stat reduction would\\'ve been the better solution for all of us

    + i am a big fan of new gear actually being raid-viable
    (3)

  6. #6
    Player
    Temjiu's Avatar
    Join Date
    Dec 2014
    Posts
    154
    Character
    Kulthoen Akkiran
    World
    Lamia
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Tila View Post
    Or they could just put str on our acc alongside the vit. That is essentially what vit was doing in HW. It was 1:1 giving the same damage as str.
    I think the only downside with this is gear stat costs. unless FFXIV is different then every other MMO out there, each piece of gear only has a certain amount of points to distribute among its stats. So we'd likely lose another stat in it's place. Not a viable solution IMO since tanks are the only ones that suffer from this issue. we need an alternative option. VIT wont work due to the above mentioned issue, but perhaps Tenacity? it's a tank only stat, and it's already on our gear as a stat, so why not? They could use it instead, and pehaps include it in the death penalty calculation. or perhaps work it in as a independent modifier of threat, so we have an actual threat increasing stat. and isn't tied with either STR or VIT. Just a thought.
    (1)
    Last edited by Temjiu; 06-28-2017 at 04:29 PM.

  7. #7
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80
    I agree with Temiju. Having STR on vit Accessories means we have to sacrifice crit, det, skill speed, etc.

    Tenacity could be a solution though i find it questionable to primarily scale through a secondary stat
    (0)

  8. #8
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80
    Also since i can't find the edit bitton on mobile - someone showed me a parse yesterday for Susano ex of a pld with full str. It's 2,7k dps while the average vit pala has about 1,5k dps

    That's more than 1k dps difference, at least for ot's str acc will be bis
    (0)

  9. #9
    Player
    Faeon's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    394
    Character
    Faeon Nightwhisper
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    What is going to be interesting is when omega comes out and what the accessories are going to be like. If it remains unchanged but locked then we will continue to where the "str" accessories but at a vast drop in "ilvl", or crafted ones if you can afford it that is.
    (0)

  10. #10
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I don't know why they even kept STR/DEX/INT/MND.

    Main stats as Vitality & Power with general secondaries of determination, speed, direct hit and specialized secondaries of tenacity, critical and piety would have worked for everything. Swapped direct and crit because the "DPS stat" being diet crit instead of super crit is weird...

    Give tank gear more vitality in exchange for less power, tanks do less damage & have more HP, goal achieved?
    (0)
    Last edited by Jandor; 06-28-2017 at 05:45 PM.

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