Results -9 to 0 of 21

Threaded View

  1. #17
    Player
    Maxwell's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    277
    Character
    Indra Spharai
    World
    Jenova
    Main Class
    Lancer Lv 80
    Quote Originally Posted by tehomegaking View Post
    ... since everything was based around micro timings making or breaking a play, ...
    Wrong! Everything was based on who was stacking the most: CC lockdowns, ranged dps, mage LBs, BRD/MCH one click kills or invincible ASTs.

    I disagree with most of your viewpoint. I love the new PVP. Melee dps seem to be getting a second life in there. Yes it is much simpler now, but classes were not designed for PvP initially and therefore created a balancing mess of countless twisted and sometime useless PVE actions. The new PVP framework allows SE to level all the classes and fix the PVE classes "frankenstined" into PVP. Granted it can use some adjustments, which i am sure will come in the next patch or 2.

    I understand that the old complexity was attractive, but it messed up the ranged vs melee game so bad... i dont think it was really fixable without a full rework for every single new thing added to the game.
    (1)
    Last edited by Maxwell; 06-28-2017 at 01:05 PM. Reason: Spelling