I too would really disagree with an argument that it's easier to play now. Scourge and the old delirium were not difficult. Delirium should have been up 100% of the time anyway, given it was your highest non-DA combo. Scourge was exceedingly powerful and required very little attention paid to it. You could clip it with substantial duration left and come out ahead. I don't really find any of the oGCD skills "lost" to add any particular difficulty either. TBN actually involves thinking rather than "hit button on cooldown". Plus Dark Arts is much more frequently weaved in now.
Quietus and Bloodspiller are on GCD but they don't interrupt combos and are on a resource with very flexible timing, so I don't really get that complaint either.
Frankly, I haven't had the hate issues others seem to have and it's not like I'm playing too much differently than before, using a bit more grit I guess, but I was never all that liberal with stance-dancing in dutyfinder before gear levels start to get ahead of of that content a bit more.
For groups stay in grit and make use of abyssal drain. Spam it on those mobs, use Carve for the mana when you're against multiple enemies for more AD spam.
Use The Blackest Night. It is great and you should be using it whenever you're pretty sure that you'll take the full damage. That is, essentially, any trash pull and nearly whenever a boss doesn't have a cast bar up. You get a free delirium/quietus right away.
Against bosses I don't find I need to use powerslash more than as my opening combo for the most part. Again I don't tend to dance much in DF parties so that might account for that.
If you're still having issues, go get a couple/few i270 accs. Or, atleast, meld in strength to what you have. It'll be pretty significant.
Overall I've really grown to like what they've done, especially since getting TBN, but I have a couple things I think they should look at:
Unleash needs a larger enmity modifier or damage. It's just kinda bad.
Dark Passenger should be more mana efficient than Abyssal Drain. It doesn't need to be good enough to use in single-target but against 2+ mobs it should be more useful.
Quietus should behave like Bloodspiller where it gets boosted potency in Grit+DA. Maybe even a bit more potency with DA in general. IMO it should be more mana efficient than abyssal drain as well.
TBN should have a slightly longer timer so it's a bit more forgiving. At least one more second for 6, up to 8 probably.

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