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  1. #1
    Player
    Silver-Strider's Avatar
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    Mar 2015
    Location
    Gridania
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    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    IDK, I'm not level 70 yet on my PLD yet but I'm going to go out on a limb and say that even if we used Holy Spirit and Clemency as freely as you advised, you still wouldn't notice out MP pools going down all that much. I just ran the 63 dungeon, trying to get PLD up to the next tier dungeons and even when effectively spamming Holy Spirit and Clemency after my Aggro was established, my MP would not go down past 60%, if even that. Enemies were just dying way too quickly that it felt largely unnecessary to spam them to a point that I was going MP starved before the next mob pull and even on bosses, I still have to maintain aggro as my 1st priority and against good DPS, it's not like I could spam either move without risk of losing aggro.

    Then, there are external thing you need to be aware as well.
    Is someone giving out MP via a role skill?
    Did the PLD pop a potion? (Weird but it's possible)
    Are you just looking at the wrong times?

    Regardless, I do like the changes made and while I am still leveling my PLD, I don't really expect anything to change upon hitting 70 about these skills that would make the situation any different than what I'm currently experiencing.
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  2. #2
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Silver-Strider View Post
    IDK, I'm not level 70 yet on my PLD yet but I'm going to go out on a limb and say that even if we used Holy Spirit and Clemency as freely as you advised, you still wouldn't notice out MP pools going down all that much. I just ran the 63 dungeon, trying to get PLD up to the next tier dungeons and even when effectively spamming Holy Spirit and Clemency after my Aggro was established, my MP would not go down past 60%, if even that. Enemies were just dying way too quickly that it felt largely unnecessary to spam them to a point that I was going MP starved before the next mob pull and even on bosses, I still have to maintain aggro as my 1st priority and against good DPS, it's not like I could spam either move without risk of losing aggro.

    Then, there are external thing you need to be aware as well.
    Is someone giving out MP via a role skill?
    Did the PLD pop a potion? (Weird but it's possible)
    Are you just looking at the wrong times?

    Regardless, I do like the changes made and while I am still leveling my PLD, I don't really expect anything to change upon hitting 70 about these skills that would make the situation any different than what I'm currently experiencing.
    If you werent going oom then you weren't spamming clemency or holy spirit, there isn't much more to it than that. Refresh would hold you high for one or two pulls, not for the dungeon. You don't even have the passive that reduces your mp costs by half yet if I remember right.

    Holy spirit doesn't have a lot of use in true aoe, but paladin aoe is pretty crap and it takes a lot of targets to make it worth using eclipse over holy spirit as far as damage is concerned.
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  3. #3
    Player
    Silver-Strider's Avatar
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    Mar 2015
    Location
    Gridania
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    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Furious View Post
    If you werent going oom then you weren't spamming clemency or holy spirit, there isn't much more to it than that. Refresh would hold you high for one or two pulls, not for the dungeon. You don't even have the passive that reduces your mp costs by half yet if I remember right.

    Holy spirit doesn't have a lot of use in true aoe, but paladin aoe is pretty crap and it takes a lot of targets to make it worth using eclipse over holy spirit as far as damage is concerned.
    Couple of things.
    1st: both Holy Spirit and the passive that reduces the cost are unlocked at 64.
    2nd: Eclipse is better than Holy Spirit in any pull of 4+ mobs. Using Holy Spirit in those situations is a DPS loss and by the time the numbers are in Holy Spirit's favor, the mobs are already at Death's Doorstep anyway.
    3rd: You cannot really spam Clemency or Holy Spirit and still maintain aggro. Yes, Clemency might help for a bit but good DPS will outpace the Emnity generation of it fairly easily and while Holy Spirit hits very hard, it doesn't generate enough Emnity per cast to outpace them either.
    4th: Since Royal Authority has been changed to the Riot Blade combo set up, the amount of times I'm using Riot Blade has doubled resulting in more MP returns as well.

    I said effectively spamming those skills, as in using it to its max potential without it affecting my role as tank. If I lost aggro because I was spamming Holy Spirit, that wouldn't be very effective now would it?
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    Last edited by Silver-Strider; 06-27-2017 at 08:17 PM.

  4. #4
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Silver-Strider View Post
    Couple of things.
    1st: both Holy Spirit and the passive that reduces the cost are unlocked at 64.
    I assumed you were 63, since you said you ran that dungeon.
    2nd: Eclipse is better than Holy Spirit in any pull of 4+ mobs. Using Holy Spirit in those situations is a DPS loss and by the time the numbers are in Holy Spirit's favor, the mobs are already at Death's Doorstep anyway.
    Depends on whether or not you have FoF or Requiescat available. And, that's pretty much what I said. As for being at death's door, damage is damage. It's either better or it's not.
    3rd: You cannot really spam Clemency or Holy Spirit and still maintain aggro. Yes, Clemency might help for a bit but good DPS will outpace the Emnity generation of it fairly easily and while Holy Spirit hits very hard, it doesn't generate enough Emnity per cast to outpace them either.
    Clemency has far more threat than total eclipse ever will. If you are missing the HP to be healed (or anyone else is), clemency generates base enemity equal to half the healing done (which means 600 potency of enmity PER TARGET). Clemency is our best aoe enmity generator, and 5.5 times better than total eclipse alone when it heals. It also doesn't suffer from the 20% "damage" reduction while in shield oath.

    In shield oath, Total Eclipse generates 110*.8*2.7=237.6 potency per target.
    Clemency generates 1200*.5*2.7=1620 potency of enmity per target. For it to equal total eclipse in enmity, it needs to do only 15% of its potential healing.

    This is the reason why you sometimes see healers creeping up on your enmity on aoe pulls where other dps don't; the healing they do generates .5 enmity per point of healing but it applies it to every mob.

    4th: Since Royal Authority has been changed to the Riot Blade combo set up, the amount of times I'm using Riot Blade has doubled resulting in more MP returns as well.

    I said effectively spamming those skills, as in using it to its max potential without it affecting my role as tank. If I lost aggro because I was spamming Holy Spirit, that wouldn't be very effective now would it?
    If you lost aggro while spamming clemency, you are doing it wrong or nobody is taking damage. Holy spirit is only good for not true aoe, but small target aoe (2-3), which is what I said.
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    Last edited by Furious; 06-28-2017 at 12:58 AM.