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  1. #1
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AsahinaMyLove View Post
    no thanks and bad idea! Imagine the high res texture: your PC or PS4 system has way more to handle than before for graphics and even more in raids with 24 people! The System can get behind resulting in Frame rate drops, game freeze, system overheat + damage, or even client crashes. and.. uhh... I dont want our nice game gets minutes of long loadscreens like FF15 has...
    Do realize that the size of the textures has never been an issue. Current video cards come stock with 4GB or 8GB of memory. What makes the GPU work harder is the number of polygons in the actual models. Like I'm not sure if you've notice, but if you actually look at that first image I posted, you can see the actual lines in the polygons around the face and the edges of the clothing as well.

    Like that doesn't quite bother me as much because the detail that matters is the eyes, eyelashes and eyebrows for making faces.


    Now they probably should update the hair, because as much as these hair styles are nice, they are suffering from DX9 fatique in shading. Like, this is what V2.0 looked like:



    And this is what V1.0 looked like:
    (19)

  2. #2
    Player
    DisheveledZen's Avatar
    Join Date
    Jan 2017
    Posts
    9
    Character
    Vaelith Endryn
    World
    Excalibur
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by KisaiTenshi View Post

    And this is what V1.0 looked like:
    +1 for a high res texture pack. They could also just add the options WoW has to decrease your settings anytime you enter a raid. Also while we are at it, can we also have the option to use the 1.0 UI? 2.0+ UI has always felt way too clean for a game set in such a heavily fantasy based world.
    (9)