Quote Originally Posted by Erys View Post
Overhealing should be a penalty because you are wasting mp. Thus not playing right. And I'm not speaking any overheal. I'm talking about 10%+ overheal, which you see A LOT in dungeons.
I am an experienced healer and while I am no where near the top tier world first people even I go over 10% over heal in dungeons due to regens and prepping for DPS....

Do you play healer? Over healing to get tank full HP and regens helps us DPS.

Tank pulls big...after he stops I Benefic II (no matter how much HP is gone) to make sure he gets full so I have full time to DPS. Largesse Regens on him and maybe even Collective Unconscious to really overdo it. Start AoE DPS. Massive DPS. Profit.

Sure I end up with over heal due to the regens...but uh...I kind of contributed a lot of DPS to help the group.

Over healing penalty means healers will just stop using the regen aspects of their toolkit and that will actually make me end up DPSing less since I cannot keep regens on the tank to heal him while I do damage.

By the way...once we over gear things the regens are going to overheal even worse to where healers will get penalties for even just using them at all. So, sorry your idea is bad unless SE deletes all regen healing effects from the game.

PS. I can overheal without using any MP. Essential Dignity, Earthly Star, Collective Unconscious, and Lady of Crowns all don't use any MP so that seems like a bad reason to make it a penalty.