Which healer are you playing and are you talking about expert dungeons or lower level stuff? As AST I can't stay 90% of dungeon focusing on DPS, but I can still do some DPS on every pull and contribute a good amount in total on a run. Earthly Star helps a lot and is available for basically every pull. I also utilise regens boosted with Largesse as well as Eye for an Eye on tank. Essential Dignity and Lady of Crowns are really useful and Lightspeed is pretty much my panic button. I also use Celestial Opposition as often as possible at the beginning of fights to stun everything for a bit (I used to play WHM in dungeons). I feel there are many tools at my disposal as AST to maintain good DPS still, but have no experience of WHM (which should be same than before, though?) or SCH.
Last edited by Taika; 06-26-2017 at 02:37 AM.



I never really cared what a healer did so long as I didn't die or my hp dropped around 10%, because when that happens I start looking at my cool downs and if I have to waste one or two when I really don't need it then that is a different story.
No no no... You guys have it all wrong. It isn't about why a Healer should DPS'ing. It's about healers not being comfortable dealing damage and not having the gameplay abilities or skills to do both. This combined with the school of thought and mentality that healers should only have to heal and not do damage. Not to mention that both Healers and DPS run around like a spooked chicken when they get attacked by mobs. Like seriously... RUN TO THE TANK! *facepalms*
Anyways... That is where this is coming from. It's all about a person's gameplay, the mentality of the player and the "standard" set by the community. However, what people don't realize that it isn't about any of this. Ignoring the arrogant attitudes or rather... "gamer-tudes" of other players, anyone who plays a Healer should understand that they have the option to deal damage, but should not shy away from it just because of their position/status. Depending on the situation of course. There is also certain etiquette that is involved that most people seem to miss including myself.
A tank should consider asking the Healer if they're comfortable with big pulls and are willing to do a speed run. And at the same time, a Healer could tell a tank who's only pulling one group at a time that it's ok for them to pull more. This shows an indication of a mutual understanding relationship between Tank and Healer. And... I suppose this might also include the DPS too assuming they have the abilities to do AoE damage and skills to output enough damage to kill the mobs before the Tank runs out of defensive abilities and/or the Healer runs out of MP, assuming that both the Tank stagnating their buffs and the Healer is managing their MP pool correctly/properly. Though... who cares about DPS anyway. Their probably running around like a spooked chicken anyway, am i right?![]()
Last edited by Mazora_Espeon; 06-26-2017 at 04:36 AM.



Yup, WHM is same as before,but slightly better. Divine Benison is very useful for dungeons and hardly as useless as everyone was saying.
I can see why it looks inferior to stoneskin. But I hardly ever used stoneskin. I didnt even have it crossskilled on my SCH in HW.
Divine Benison, I use all the time.
I mean, its an INSTANT oGCD shield!
I try to get my Assize off with 2 or 3 lilies...and after that, when I need a little air, I just cast Cure II on tank, followed by Regen, followed by Divine Benison (ofc only when I have one lily).
Its SO fast, and done, back to DPS. or, if more healing is needed, it gives me some time/room to do more healing.
Then ofc thin air for obvious reasons and Assize being up much more frequently.
Its quite lovely.
Plenary Indulgence could be more useful if they buffed they rate at which it triggers, because 20% for only Cure II is far too low.
It does kinda feel like a nice tank backup heal though WHEN it procs. Kinda like Earthly Star. Now, this is all dungeon talk though.
Raids are a different thing.
Having lvled both AST and WHM to 70 now, I can also agree with you that AST has less time to dps. The stuns holy gives are just too good.
But they still have room to dps with all the cooldowns they have.
I feel the people struggling with heals or heals+ dps at the same time are people who are not using enough cooldowns.
I use at least 2-3 for each pull,maybe even more. Most of them are back by the next pull anyway.
On another note: DF seems to normalize. I had quite a few MAD pulling tanks today and yesterday while I was lvling up my WHM. Even I got a little scared but it all went smooth surprisingly and still left me room to dps.
However, I still had the feeling that some people may have not liked it despite me even trying to keep people above 30-40% most of the time,so they dont get spooked.
Last edited by Faliandra; 06-26-2017 at 05:25 AM.
I haven't seen any reactions like you say, and am also in EU Chaos datacenter. Not once.
We are doing leveling dungeons, used to doing level 60 dungeon while overgeared. So now tanks lose aggro, people die, etc. But this leveling dungeons are in fact relatively easier than the Heavensward ones. There were lots of wipes in the leveling dungeons in Heavensward at the start, and even vote abandons for example in The Vault.
At the last trial, yes, many wipes and vote abandons, but I never heard complaints about healers doing DPS. With no cleric stance there is no danger of finding yourself trapped in cleric stance when an emergency has appeared.
In response to the answer that healers do DPS and end with no mana at the last trial of Stormblood, and cause the wipes.
Well, in that trial many people die, but what I have seen is dead healers too, not healers with no mana who couldn't heal. Certainly in that place a couple of good healers can do a lot of work, but they can't carry all the group. And if one of the healers is new and is dying frequently, the other may not be able to raise and heal all the rest to the end.
I have only been there 3 times, the last a win at first try, but none of the wipes were because of healers doing too much DPS and ending with no MP. Mostly too many people receiving too much damage, and too many deaths to survive until the end. And if one of the frequent dyers is a healer, your chances of passing are way less.
I have seen insults to the tanks where deaths were happening right and left (and not because tanks were dead and DPS had aggro.) : ) Not one complaint about healers doing DPS.


I haven't done any of the new dungeons on healer yet. I'm speaking strictly old content. I was running leveling roulette on AST this week, and I was mostly getting Dusk Vigil, Aery, Gubal. The tanks weren't badly geared, but on big pulls they were taking massive damage. Most recently, yesterday, in Aery the PLD tank was often down to 1/2 HP before I even got set into position and could start casting. Was he i290? No, because he was leveling himself, but it was good gear for that level, yet he was still getting hit harder than I remember tanks getting hit when I was running that dungeon before SB.
Usually, in the past, in Aery, I would be able to toss out some mild damage, go through my cards, throw a casual heal onto the tank: no worries. But lately it's been "Oh, %^*!" from the top of each pull.
Last edited by Naberrie; 06-26-2017 at 05:34 AM.
|
|
![]() |
![]() |
![]() |
|
|