Quote Originally Posted by Harz View Post
It's a compounding issue, DPS jobs will increase their damage, and therefore enmity generation, at a faster rate than that of tanks because tanks will always gain the same amount of damage from their right side gear regardless of ilevel.

Boosting enmity numbers in this case is just putting a plaster on it, and that plaster will eventually come loose.
I see, so they can't rework the right side making it percentage based on the damage of the dpsers?