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  1. 06-25-2017 05:52 PM

  2. #2
    Player
    Yahallo's Avatar
    Join Date
    Nov 2015
    Posts
    343
    Character
    Mana Kurogane
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Driavna View Post
    About abyssal drain+dark arts; was an absurd OP combo for big pulls that require no setup at all, current nerf was bound to happen.

    sniping...

    Losing their stacks each stance change should be a thing since day 1 or a regular GCD like PLD or DK, but no GCD and no resource loss is having it all.
    Aside from perhaps A2S, what raid content was Dark Arts Abyssal Drain used on spam? Dungeons shouldn't be where classes are balanced. I may be biased as a Dark Knight, but there was no real problem with Dark Arts Abyssal Drain, and if there was, nerf the HP absorb on Dark Arts Abyssal Drain instead of cutting the MP regen on Blood Price to 1/4th. Right now, we can still do Dark Arts Abyssal Drain by throwing in some Syphon strikes to supplement our MP a bit more and having enough adds where Blood Price&s MP regen does something. I highly doubt Dark Arts Abyssal Drain is the reason why tanks are in this predicament.

    Different jobs should be better in some departments than others. Warriors are more dependent on their stance dancing than the other jobs; it's a key component of their gameplay. Sure they were probably a bit too good in 3.x but they did not need to be hit this hard while paladins got so much of a boost. The other tank jobs should have been brought up in other departments while retaining their advantage with the smoothest stance dancing among the three tanks. Right now, we basically just swapped warrior and paladin around when it comes to the tank meta with double paladin being an actual thing that is happening.
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    Last edited by Yahallo; 06-26-2017 at 01:26 AM.