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  1. #1
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100

    As ast i actually need to watch my mana now

    Not sure hows the other healer class, but back in pre 4.0 i never run out of mana, my mana even never reach half back in HW day and thats was a "good" play for me (everyone top up, dps quite often, esuna etc)

    Now for every heal, dot appliance and combat spell, my mana just drop pretty fast toward half, there is even a case where my party reach boss and i realize i have 1/4 mana left which got me panicked a little bit (thankyou mana card)

    Overall i like this change.

    Fake edit: i just realized gravity and earthly star cost a whooping 700+ mana, no wonder my mana is leaking so fast zzz
    (1)

  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    I don't know, I'm still finding 31 second lucid dreaming keeps me going pretty well even with good chunks of Gravity spam. But I'm also using all the oGCDs to help out (Lightspeed, Earthly Star, CU, etc).

    If I'm only dotting and using Malefic 3... I never even go below 75%.
    (2)

  3. #3
    Player
    BlastHardcheese's Avatar
    Join Date
    Jun 2017
    Posts
    112
    Character
    Green Flame
    World
    Omega
    Main Class
    Dragoon Lv 80
    Yeah if I'm not spamming gravity I tend to end fights in a comfortable place.

    I'm guessing everyone being somewhat ilvl relevant might be throwing numbers off with certain runs.
    (0)

  4. #4
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    The last boss is an MP nightmare. No matter how carefully i tried to manage it, i was grasping for it halfway through the fight. There's just so much damage going out, it was the only fight where i had to regularly use ewers on myself. Probably didn't help that i had a WHM that never reacted to anything as a cohealer, and i had caster dps and ranged dps that kept forgetting they had refresh/mana shift.
    (1)

  5. #5
    Player
    Pom_Pom's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    12
    Character
    Pom Pom
    World
    Leviathan
    Main Class
    Archer Lv 60
    This is a huge issue for me as well, my mana constantly gets depleted...I'm hoping it gets better at 70 once I have better gear
    (1)

  6. #6
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    AST have a good few ways of replenishing MP, including being able to extend the Lucid Dreaming duration.

    If I am Gravity spamming then yeah. Just Malific 3 no mp problems. However, many of the new fights are unavoidable AoE intensive and I have been using a lot more Helios, which will deplete me pretty fast as well. But an extended Ewer or Lucid Dream with duration boots is usually more than enough.
    (0)
    可愛い悪魔

  7. #7
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    How i dwell my heal method is also one of the factor i guess.

    My habit when healing is tend to use aspect benefic (the instant heal with added effect, i use regen btw) on every person who drop to 3/4 of their hp, its practically my instinct to do it now, especially if there is a range class who like to stay far from the group so i have no choise to put it on them first because aoe heal cant reach them (most of the time)

    this also prompt me to less dps-ing in boss fight and in event where tank goes full sprint and grab all mob like crazy, at best i can only help dps until my mana drop to 1/2 then i just went heal only "mode" because tank in 4.0 seems not that tanky as before (at least for me)
    (0)

  8. #8
    Player
    Violet_Magenta's Avatar
    Join Date
    Mar 2015
    Posts
    24
    Character
    Violet Magenta
    World
    Shiva
    Main Class
    Arcanist Lv 70
    I actually find ast mp management pretty decent. Scholar's is the worst right now by far.

    As others have suggested you can extend the duration of Lucid Dreaming with Celestial Opposition. Additionally if you feel you are going to be lacking mana then hold on to an ewer when drawn.

    Honestly, I can spam gravity, benefic II and other skills and feel my mp is usually in a good spot - but that is mostly because I ran through the SB story as a scholar who is actually mp starved right now. The fact that astrologian's skills cost less mp than the other healers only benefits their mp management.

    I have actually been making more use of the dreaded spear card lately. The card does have a bad wrap, because it does require coordination with other classes and their cd's BUT if you do happen to draw it and you have earthly star, lucid dreaming and maybe even celestial opposition (maybe even essential dignity) - use it on yourself and then you reduce the cd's of these skills - this can make having lucid dreaming readily available for you. Make sure you use the card first before using the skill (lucid dreaming).

    I think you can reduce all skills cd's this way and gives astrologian a lot more synergy with their skill set/cards i.e. use spear card, use lucid dreaming use celestial opposition - so effectively you have reduce the CD on lucid dreaming and celestial opposition AND you have extended the duration of lucid dreaming - you should also use earthly star to reduce it's cd as well.

    This may be ineffective way (largely because you will want to celestial opposition those balances BUT if you have two cards then apply one card on a party memeber and the spear on yourself and then use celestail opposition which mitigates its ineffectiveness as two party members are receiving extended benefits )... honestly you can only draw so many spears before you need to desperately make use of them xd.

    Note: you could also just leave out the celestial opposition if you are really waiting to extend those balances - the 20% cd reduction is still great for lucid dreaming.
    (0)
    Last edited by Violet_Magenta; 06-23-2017 at 02:01 AM.

  9. #9
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    But... You also have Ewer. If you are having MP problems this can help. Also you may need to pay attention to what you are casting, and make sure it is efficient for the situation.
    (0)

  10. #10
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by gumas View Post
    Not sure hows the other healer class, but back in pre 4.0 i never run out of mana, my mana even never reach half back in HW day and thats was a "good" play for me (everyone top up, dps quite often, esuna etc)

    Now for every heal, dot appliance and combat spell, my mana just drop pretty fast toward half, there is even a case where my party reach boss and i realize i have 1/4 mana left which got me panicked a little bit (thankyou mana card)

    Overall i like this change.

    Fake edit: i just realized gravity and earthly star cost a whooping 700+ mana, no wonder my mana is leaking so fast zzz
    Earthly Star has no MP cost. The healing component of it can top off DPS within its radius, saving you a GCD and some MP.

    Gravity spam has always drained MP much like Holy; no difference there.

    If you utilize your CDs and your abilities, MP should be very manageable. If MP is an issue without the party being bad, that probably means that you're going a bit too shield-happy when people don't really need it. It's fun to see boss AoEs hit for 0 damage, but in the case that it does inflict enough damage that you probably need to follow up with a second heal, it wasn't an efficient action.
    (0)

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