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  1. #61
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    If SE wants people not to do what they are doing to avoid being kicked out they need only make those mechanics not ignore the auto-logout system.

    Since they haven't done that in two expansions, logic dictates that they don't give a crap about people doing it.

    Ergo: Have at it.
    (2)

  2. #62
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Furious View Post
    If SE wants people not to do what they are doing to avoid being kicked out they need only make those mechanics not ignore the auto-logout system.

    Since they haven't done that in two expansions, logic dictates that they don't give a crap about people doing it.

    Ergo: Have at it.
    Or, they believe people will be considerate and think of the group over the individual...

    It's like they were raised in a different culture.
    (0)

  3. #63
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by kaellok View Post
    Bans aren't needed. Kicks are. Maybe a redesign of how the game determines AFK. I don't craft often--is it realistic to expect that it can take 30 minutes to craft a single item? If not, then as someone above me suggested, during the first few weeks of the expack SE should make it so that no key-press for 30 minutes = kicked.
    This approach would require SE track every key press we make, including functionality like Escape which brings up the system menu (something that doesn't involve communication with the servers in any way, currently).

    Either way, again, I repeat - why are you seeking countermeasures to punish players for AFK, when it's entirely SE's fault that AFKing is a problem in the first place? I'd argue you're placing blame in the wrong place, and allowing SE to get away with a half-assed "solution" to the overcrowding problem they allowed and have subsequently failed to truly resolve.
    (2)

  4. #64
    Player
    Solica's Avatar
    Join Date
    Apr 2017
    Posts
    55
    Character
    Soli Dus
    World
    Louisoix
    Main Class
    Black Mage Lv 70
    I admit i did this once. There was that time that i had to wait for 2 hours queue on Ragnarok(not that other times were any better). So i logged on but after like 5 minutes something happened and i had to leave in a hurry for about 40 mins to an hour. So what should i have done? Logged out and wait another 2 hours for the queue? Im sorry but i couldnt do it... Ive been screwed by the queue many times, same as you... If you wanna blame someone, dont blame the people that do this, but SE that STILL cant handle the load.
    (2)

  5. #65
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by TaranTatsuuchi View Post
    Or, they believe people will be considerate and think of the group over the individual...

    It's like they were raised in a different culture.
    Ah, right. That's why they have an auto-logout system in every other instance of being away in the game, along with a punishment system for withdrawing from duties, an inability to enter dungeons in a job other than that which you queued in, anti-cheat measures in general, passwords to log in to the game, and so on.

    Because they have a deep belief in the consideration of others winning out.

    Don't be daft.
    (0)

  6. #66
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Furious View Post
    If SE wants people not to do what they are doing to avoid being kicked out they need only make those mechanics not ignore the auto-logout system.

    Since they haven't done that in two expansions, logic dictates that they don't give a crap about people doing it.

    Ergo: Have at it.
    Funnily enough. With ARR congestion they did not want to implement an AFK kick at all, they said that people AFKing in the world really wasn't the issue. But the playerbase wasn't having any of it and so they caved to demand...

    I doubt SE cares even today; it's just a measure to appease players...
    (1)

  7. #67
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Raim View Post
    Once again you didn't explain how you'd enforce this. You want GMs to go around banning everyone who happened to go AFK while crafting or interacting with anything? I'm sure that totally wouldn't have a lot of false positives. The point is that you can never prove intent. You'll never know if that guy crafting AFK is doing it purposefully, or if they got called away for something mid craft.
    Ya, especially in the case of doing auto-synths. They set it up and walk away for a bit to take care of a few things. Odds are it might be done before they get back but it doesn't always mean they are being afk maliciously.
    (0)

  8. #68
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Zarabeth View Post
    I'm confused, when I'm auto-crafting the game still marks me afk after a while if I'm not chatting or at least move the mouse around every few minutes. Has that changed in Stormblood?
    Basically, crafting circumvents the auto-kick for AFKing because they don't want to potentially blow up someone's craft after they stepped away for a bit. Of course, people use this to stay logged in. To play devil's advocate a moment, I can appreciate why some people opted to go this route even if it is a bit scummy. With the DF issues, some people were getting bounced out of the game upwards of 4-5 times. After hours in a queue, people are understandably fed up. That doesn't make it fair mind you, but I don't exactly blame them either.
    (0)

  9. #69
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Raim View Post
    Once again you didn't explain how you'd enforce this. You want GMs to go around banning everyone who happened to go AFK while crafting or interacting with anything? I'm sure that totally wouldn't have a lot of false positives. The point is that you can never prove intent. You'll never know if that guy crafting AFK is doing it purposefully, or if they got called away for something mid craft.
    Easy: if you haven't touched any buttons or have the same continuous input for 30 minutes, the game should just boot you out, no questions asked. Very easy to do.
    (1)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  10. #70
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    It's been a thing since re-launch of FFXIV as a Realm Reborn. Don't expect anything to be done about those who know how to avoid the timer.
    (0)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

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