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  1. #11
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,857
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Yeah, this is an all of the above scenario.

    1. The Raubhan / Pippin walls were a bug with server programming, likely with load balancing, that made it so they only had a fraction of the planned instances available on the virtual servers that handle it. SE acknowledged this. That was mostly fixed by Sunday morning.
    2. Susano eating characters was a verified bug and they did a workaround by changing something on Duty Finder until they could get it patched. SE acknowledged this.
    3. 3000+ login queues on certain servers was expected, and SE not only warned those players they were gonna have a bad time, they offered free transfers to alleviate the issue. On non congested servers, even during the height of the DDoS spikes, the worst we saw were queues of 500 or so.
    4. PS4 download bug was also a verified bug. Also the font and UI size issue, a verified bug. SE acknowledged this.
    5. On top of ALL OF THE ABOVE THINGS that SE confirmed, they have now also confirmed that on certain dates, the data center was getting flooded by third party DDoS, compounding all the issues.

    Once I got past the walls on Sunday, I have had a pretty smooth time in the game - until last night. The massive disconnects and lag all absolutely match the pattern of a DDoS attack.
    (21)
    Last edited by Catwho; 06-21-2017 at 11:28 PM. Reason: /10char