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  1. #1
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Part of me wants to agree, but the melee part of me really doesn't. One of the least fun parts of the previous PvP mode was the fact that everyone could sprint, and melee are completely gimped when people are sprinting from them. Even if you sprint as well, due to net code and latency issues it becomes much much harder to net a kill during sprint cycles. Now with Weapon throw gone, it would be even worse.
    (1)

  2. #2
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Koltik View Post
    Part of me wants to agree, but the melee part of me really doesn't. One of the least fun parts of the previous PvP mode was the fact that everyone could sprint, and melee are completely gimped when people are sprinting from them. Even if you sprint as well, due to net code and latency issues it becomes much much harder to net a kill during sprint cycles. Now with Weapon throw gone, it would be even worse.
    at least increase the cooldown the sprint so ur not chasing as much.
    (0)

  3. #3
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by AzraelX View Post
    at least increase the cooldown the sprint so ur not chasing as much.
    It's already a 45 second cooldown. It used to be 30.
    (1)

  4. #4
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by Koltik View Post
    Part of me wants to agree, but the melee part of me really doesn't. One of the least fun parts of the previous PvP mode was the fact that everyone could sprint, and melee are completely gimped when people are sprinting from them. Even if you sprint as well, due to net code and latency issues it becomes much much harder to net a kill during sprint cycles. Now with Weapon throw gone, it would be even worse.
    They could divided it, frontlines gets PvE sprint (plus option for PvP sprint as well), feast does not (only PvP sprint). Think that is the main issue. Frontlines is this huge map, lots of players, with you wanting to get to locations as fast as possible... but then they decreased movement...
    (1)