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  1. #41
    Player
    DatPotato's Avatar
    Join Date
    Nov 2015
    Posts
    140
    Character
    Hazelmine Eynmoenwyn
    World
    Lich
    Main Class
    Monk Lv 90
    it has its fair change especially with riddle of fire into account,(gives +30% of dps but +15% of weapon speed) and brotherhood+deep meditation to refill your chakras.
    But it's not that different, the core rotation is the same (minus the Fracture and Touch of death, but with the malus speed you couldn't set them there anyway)

    Riddle of earth is good to save your gl and not braindead, need to get hit to refill chakra but new fight mechanics have loads of push back/ no move, or run away aoe to save the group. riddle of wind is... well so far if you wanna move fast between target or for adds who spam aoe, it could be reworked, but seeing how SE got me good with all the other skills so far... I'll wait for raid
    (0)

  2. #42
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    SE really gave it to Monk's this expansion.

    We begged for utility, so we receive it, and in exchange we're now the weakest DPS by far.
    Then Samurai comes, and takes what should have went Monk's level of damage, and run off with it. We'll never get that identity back btw. It's gone forever.

    Seriously things like this is going to end up making me unsubscribe. And I know that sounds dramatic, but the balance is so bad I actually feel like a handicap playing the jobs I love now.
    (3)

  3. #43
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by edgefusion View Post
    I've been a Monk main since the days of beta but I'm finally considering switching to another class with these Stormblood changes. To me, Riddle of Fire feels absolutely horrible to use and more like a debuff than a buff.
    You know what riddle of fire reminds me of? Lightspeed.
    It's supposed to feel like a buff, but it's downsides are so bad it feels like a debuff.
    Why do we have a downside to this anyway? Other jobs aren't so heavily punished. I don't see DRG losing access to jump when under BoTD or Ninja losing access to huton.
    Why does Monk have to lose greased lightning? That's way too big of a punishment for extra damage.
    (2)

  4. #44
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    SE really gave it to Monk's this expansion.

    We begged for utility, so we receive it, and in exchange we're now the weakest DPS by far.
    Then Samurai comes, and takes what should have went Monk's level of damage, and run off with it. We'll never get that identity back btw. It's gone forever.
    Samurai SHOULD outdamage mnk, would have been quite unforgivable if they hadn't made it so. Samurais were portrayed as ver strong and noble warriors. Deadlier than their drg and mnk counterparts for sure within a comparative range.

    I am hearing conflicting opinions, people at 70 say it's not so bad, debating on leveling mnk or Drg to range70 after sam. So people find fists of wind questionable?
    (0)
    Last edited by Leonus; 06-20-2017 at 10:37 PM.

  5. #45
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by DatPotato View Post
    Brotherhood buff everyone... you only get chakra from physical dps... guys... pleaaaaaaase test it at 70 on last instances
    Tested and this is false. The damage buff is not for everyone it is only physical, There is around a 4-5% difference between a min and max hit for any skill. Tested with a blm casting fire IV as a bigger potency move would be more easy to see if the 5% affected it, the hit range was from 6800 (lowest hit i saw) to 7300(highest hit) With brotherhood buff however I still saw a lowest hit of 6800, which shouldn't be the case at all. Also, it does say on the tooltip that brotherhood only affects physical dps and that chakras are weaponskills. So any damage increases you were seeing from magical were not from brotherhood
    --
    I'm currently hitting around 3800 on a dummy at i298 with i320 weapon and SAM is currently doing around 4100~ taking into affect the DoT isn't being calculated properly in ACT still. So possibly 4200-4300 when ACT can track it properly. If Brotherhood buffed the whole raid instead of just physical or hell even the monk itself, it would put Monk about equal with SAM or maybe, just maybe slightly ahead. Also in my run i got 3800 I managed to get 4 Forbidden Chakras in 3 mins which was relatively good RNG. Still not a fan of what they've done to Monk but the numbers aren't as bad as I was expecting
    (2)
    Last edited by Sora_Oathkeeper; 06-20-2017 at 11:07 PM.

  6. #46
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    Quote Originally Posted by Leonus View Post
    Samurai SHOULD outdamage mnk, would have been quite unforgivable if they hadn't made it so. Samurais were portrayed as ver strong and noble warriors. Deadlier than their drg and mnk counterparts for sure within a comparative range.

    I am hearing conflicting opinions, people at 70 say it's not so bad, debating on leveling mnk or Drg to range70 after sam. So people find fists of wind questionable?
    Sam even with his "selfish dps" status shouldnt be outdping everyone else by 15-20% more. Monk on HW was overtaken by Drg because the battle lethany + piercing debuff was much better than the 2-3% extra damage the Monk had over Drg. Right now Sam is on the opposite extreme: bringing him is a no brainer since no ammount of utility can cover such huge damage gap .

    Please dont bring "strong and noble", in game 7 chakra monks were already considered superhuman, and by Heavensward monks had reached 14 which makes them living weapons on almost demigod level. Gameplay is not equal to descriptions
    (10)
    Last edited by Bhearil; 06-20-2017 at 10:59 PM.

  7. #47
    Player
    DatPotato's Avatar
    Join Date
    Nov 2015
    Posts
    140
    Character
    Hazelmine Eynmoenwyn
    World
    Lich
    Main Class
    Monk Lv 90
    Samurai HAS to out dps us, the only fair utility they have is slashing debuff but war and nin already have them.
    dunno about their lore or anything and honestly I don't really care.

    we have a +5% raid buff. +20% raid recovery, with all the aoe mechanics, survivability, as monk we're high.
    with riddle of wind, we're prolly the only classe with a double stun which can reach two separated target at once without sacrifying a cross-role for it.

    Parsers aren't event out yet and you're all saying we have a slow dps, when I see my 6k bootshine or how fast Brotherhood fill chakra, and with riddle of fire+gl3 the damages are far far better than HW.

    I'm happy with monk atm
    (0)

  8. #48
    Player
    Orbiaus's Avatar
    Join Date
    Sep 2014
    Posts
    161
    Character
    Ririnzo Roronzo
    World
    Odin
    Main Class
    Monk Lv 70
    OK I think I got their logic for tackle mastery. Wind is for gap closing long distances since it movement based. Earth is defence so knockback for mobs when low hp. Fire is dmg so dmg buff. Not saying it's great but think that is the logic.
    (0)

  9. #49
    Player
    DatPotato's Avatar
    Join Date
    Nov 2015
    Posts
    140
    Character
    Hazelmine Eynmoenwyn
    World
    Lich
    Main Class
    Monk Lv 90
    Yeah this was my bad, french tooltip only says damages, and I don't trust the english job guide... too many mistakes (all positional translated as rear...) japaneses however says physical, my apology.

    Now, why you guys want so much to be above SAM?

    We have better survivability, have dual stuns and don't even need get the cross role for it.
    riddle of wind allows us to cover larges distances.

    Mantra is coming back.
    Brotherhood is far from useless either.

    and our dps didn't stagnate. I'm ilvl 306 now and it's nowhere as bad as many of you guys are saying it is.
    (0)

  10. #50
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Bhearil View Post
    Sam even with his "selfish dps" status shouldnt be outdping everyone else by 15-20% more.

    Please dont bring "strong and noble", in game 7 chakra monks were already considered superhuman, and by Heavensward monks had reached 14 which makes them living weapons on almost demigod level. Gameplay is not equal to descriptions
    Pretty sure Sam at 70 isn't out doing mnk or Drg by 15-20% or anywhere close to that. Drgs can channel the power of dragons, which would put them at that level as well, since dragons (the powerful ones like nidhogg) were absolutely feared and unquestionably powerfull. The jobs have fleshed out stories to them, give samurai time to also have fleshed out stories through 3 iterations of the game. I'm also excited to see drgs job questions through this expansion.
    (0)
    Last edited by Leonus; 06-21-2017 at 01:09 AM.

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