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  1. #1
    Player
    Vulcwen's Avatar
    Join Date
    Mar 2016
    Posts
    256
    Character
    Vulcwen Mhasi
    World
    Zodiark
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    My only suggestion would be an option to disable it. It's great when gear is an improvement, but gets somewhat cumbersome if it's a downgrade. That said, the pro far outweighs the con.
    Don't forget that people also run dungeons for glamour, in which case stats don't matter.
    (1)

  2. #2
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by Vulcwen View Post
    Don't forget that people also run dungeons for glamour, in which case stats don't matter.
    Then in that case, if my suggestion were to be implemented, you would have your end-of-dungeon loot enabled while I'd keep mine off.
    (0)

  3. #3
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,175
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    Then in that case, if my suggestion were to be implemented, you would have your end-of-dungeon loot enabled while I'd keep mine off.
    End of dungeon loot is one piece at the end of the dungeon. Just toss it; it takes about as much time and effort as opening the loot window and choosing "pass". We don't need to divert dev attention to adding a toggle for this.
    (0)
    Error 3102 Club, Order of the 52nd Hour